First, it was a beloved book, then it was an animated special, next it was a movie, and now Dr. Seuss' HOW THE GRINCH STOLE CHRISTMAS is a hand-held video game. You play both the Grinch and his faithful pooch, Max, in this creative adaptation. Much like the classic story, THE GRINCH takes place in the idyllic Whoville--where your aim is to cease the event called Christmas. You attempt to do so by wreaking havoc and solving challenging puzzles. The folks of Whoville will try to stop your efforts with love and happiness (blech!), so be on your toes if you hope to avoid them and effectively ruin the holiday. To make things a little easier, you can throw snowballs at the peacenik villagers to keep them at a distance. Each level will present new obstacles and challenges, and the Dr. Seuss world is faithfully translated to the video game format. Whether you're a genuine grouch or you're just in the mood for a great adventure, THE GRINCH is hilarious fun for everyone.
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First level is cute enough and quickly devolves into nonsense, love those classic Grinchy locations like the Who summer camp and the Who dump! I love those grinchy abilities such as the Grinchcopter! Thank you Grinch! Grinch!!!!! Grinch!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
But I did like finding enough blueprints to invent stuff like high jump or the grinch copter, letting me jump to the top of people's houses so I could drop beehives into their chimneys. The blueprints being so important is both cool but also a potential pain point as you need to find all of them. Definitely a chance you'll get yourself locked out of doing anything until you find that one blueprint that eludes you.
Generally not great, and there's times where it's not suuuper clear you can interact with some things. But I don't think it overstayed its welcome. I did a 100% run and an any% run. Thought it was cool that you only have to do a certain number of the level's tasks to unlock the next area, so it's relatively open ended for how you tackle each level. The 3,000 collectibles I mentioned before are actually not required at all, they only unlock quick bonus levels/minigames. So ultimately this game leans into its strengths more than its weaknesses. It's got some pretty hot music too.