The Kids We Were

The Kids We Were

released on May 31, 2020

The Kids We Were

released on May 31, 2020

The Kids We Were is an award-winning adventure game originally released worldwide for smartphones in February, 2020. Selected as one of the top 3 titles at the Google Play Indie Games Festival 2020, it has also won the avex Award, and been chosen for the Best Indies category of Google Play's Best Games of 2020. To celebrate the release of The Kids We Were on Nintendo Switch, we've added a bunch of brand-new content. If you want the full experience, look no further than this, the Complete Edition! The Complete Edition includes the full story available in the app, in addition to a new bonus episode set after the events of the main game. There are also brand-new collection items to find!


Released on

Genres


More Info on IGDB


Reviews View More

Como reflejo de cierto tipo de historias que autores como Makoto Shinkai y Naoko Yamada han puesto de moda, The Kids we Were es un aporte exitoso, que tampoco original, de la ola de obras nostálgicas recientes que están tratando de recuperarle la vitalidad a la generación de la Década Perdida. Principalmente, tratan de hacerlo haciendo que se pregunten cosas como: ¿Han tratado de mantener la ilusión de su infancias? ¿Han perdido algo en su viaje a la madurez? ¿Qué deberían cambiar, si quisieran volver a tenerla? The Kids we Were tantea con las líneas más severas de este género y navega temáticas y situaciones duras, parecidas al trabajo de Yuro Somino, pero no se atreve a aterrizar esas conclusiones. Una lectura amable defenderá esta decisión diciendo que GAGEX no quiere terminar su juego de 6 horas con una nota amarga, e invita a que interpretes la heroica sección final como una escapada al lago, como Tim Burton y su final imaginado de Big Fish. Hasta donde sé, puedo decir que me alegra que hayamos llegado a un punto en el que el turismo japonés nostálgico ha podido volverse un poco más mordiente y atrevido que algo como Nostalgic Train (que espero que podamos dejar atrás para siempre). Pero incluso una mirada irónica y despegada como ésta sigue insistiendo en las mismas consignas una y otra vez desde 2007 con 5 Centímetros por Segundo. Creo que ha llegado la hora de que este género avance en sus tesis.

----------------------------

Reflecting on a certain type of story that authors like Makoto Shinkai and Naoko Yamada have made fashionable, The Kids We Were is a successful, if not original, contribution to the wave of recent nostalgic works that try to re-instill some sense of wonder on the Lost Decade generation, mainly by making them ponder about things like: Have they tried to maintain the illusion of their childhood? Have they lost something in their journey to maturity? What should they change, if they wanted to recover it? The Kids we Were tinkers with the more severe lines of this genre and navigates tough themes and situations that are similar to works from authors like Yuro Somino, but does not dare to land near their conclusions. A kind interpretation of this will argue this decision by saying that GAGEX doesn't want to end its 6-hour romp on a sour note, and invites you to interpret the heroic finale as a somewhat dreamlike ending, a la Tim Burton in Big Fish. As far as I can tell, I'm glad we've reached a point where nostalgic Japanese tourism has been able to become a bit more biting and daring than something like Nostalgic Train (which I hope we can finally put behind). But even a wry, detached look like this still harps on the same slogans since 2007's 5 Centimeters Per Second. I think it's time for the genre to move on.

il fatto è che mi so rotto le balle, peccato perchè mette sul piatto diverse possibilità quanto meno sotto un aspetto narrativo. Non vi consiglio di perderci tempo, se dopo un'ora l'andazzo vi puzza droppate