In The Ren & Stimpy Show: Time Warp the player takes command of the comedic duo on a quest through time to stop Stimpy's beloved hero, Muddy Mudskipper, from changing history and ruining space and time. The gameplay is a side-scroller platformer with a mix of side-scrolling shooting stages where the player takes command of a space ship through time portals in between stages. There are five stages to play in: the backyard, the Big City, the Untamed World, a zoo and a haunted house using various crazy weapons like beaver saws and watermelon bows to defeat enemies and their are also items to help them along in their quest such as rubber nipples that are used for climbing walls. There are various obstacles and traps the players must avoid as well, like the Crockostimpy and the Happy Helmet which will temporarily incapacitate the player until it is knocked off their head. Players can pick up health power-ups and earn points by picking up money symbols. It also features the voice talents of Billy West.
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4/10
Recently I noticed there are four different Ren & Stimpy games on SNES, so I picked them up out of boredom and played them each for a bit and they were all some of the worst shit I ever played. This is probably the best of the stack, somehow. It's mostly just a shitty beatemup with some dull flying segments in between that wildly fluctuate in difficulty.
I see a lot of reviews online saying how this captures the spirit of the show nicely, but is that really true? There are some things going for this, but only barely. The animation and spritework is pretty good, and that's the only thing without drawbacks really. The sound design and clear samples seem acceptable at first, but it becomes really grating in a matter of minutes. Most of all, the game is just really lethargic, much unlike the breakneck pace and absurdity of the show itself. If you look around for playthroughs online, they're typically 1-2 hours long (without mistakes), but the game only consists of four levels. They go on for ages, reuse bits of stage design on occasion, and the enemies and other faces you meet are all really bland. In fact, most enemies are just mosquitos and shit that fly in your face. How fucking boring! Surely for a show that's supposedly so off-the-wall you can think of better enemies than goddamn mosquitos, and furthermore just a whole lot of more interesting stuff than what's presented here.
This game is really bad. I'd imagine the only reason it gets any credit is because the other Ren & Stimpy games set the bar so low. For example, Fire Dogs is unplayable, full stop. Buckeroo$ has barely any music tracks at all, and none are longer than 20 second loops. That is the level of quality we're working with here. Don't let those convince you that Time Warp is a competent game, though.
Time Warp is probably my favorite out of the losers, but it manages to annoy me because it brings the best idea for a Ren & Stimpy game. Imagine a blend of beat'em up/collectathon where you run around slapping the shit out of people with Ren? It sounds great, but here they fucked it up with all sorts of bad shit like insects constantly attacking you, fences beating the shit out of you and bosses that are just giant hitboxes that run at you that tank way too many hits.
The worst I think though is the mode 7 "time warp" segments in-between areas that are horrifically boring, at least until they have you do a turbo tunnel segment straight out of Battletoads that is borderline impossible to get through unharmed without heavy memorization.
What a waste.