The Ultimate Doom: In Name Only

The Ultimate Doom: In Name Only

released on Jul 06, 2023

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The Ultimate Doom: In Name Only

released on Jul 06, 2023

A mod for The Ultimate Doom

The project was designed to be a creative exercise in building levels around the original map titles for all 36 maps of the Ultimate Doom with an increasing emphasis on creating challenging but enjoyable maps that will even given experienced veterans a stern test (Especially for an Ultimate Doom megawad and especially so for episodes 3 and 4). All maps are built to a limit removing (complevel 3) format and are beatable from a pistol start, difficulty setting are included, but some may need a little refinement to pitch the difficulty with more precision. Co-op starts are included but anything beyond this will be patchy and dependent on the author who made the map.


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Admittedly, a lot of my problems with this wad is that it's a Doom 1 wad. That means a smaller enemy roster than what I'm used to and no super shotgun, although I mitigated that problem by using a weapon mod.

I'm also not a big fan of huge levels with big enemy counts. Even if I was tearing through them with a cool shotgun and assault rifle, it got exhausting quickly. I got through four levels and wanted to drop the playthrough. I feel even more confident in the opinion that this wasn't a great idea for a community wad, in the end.

The thing about Doom 2 In Name Only is that the concept came out better in that version. Doom 2's levels had very specific names that were barely reflected in the levels itself. In the first Doom, levels like Command Control and Central Processing have very tech-basey names so the level the mappers make for those levels are just bigger, more detailed techbases.

I was really looking forward to this one but quickly grew impatient. This is probably really good in someone's eyes– that person isn't me.