The Walking Dead: 400 Days

released on Jul 02, 2013

The Walking Dead – 400 Days is a DLC episode for Season One. 400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one of the undead apocalypse to day 400.
The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.


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eu amei esse estilo de episódio ser com uma pessoa diferente e no final eles se conectarem, eu queria que a telltale fizesse mais jogos assim acho que combina com the walking dead

Ótima DLC, que complementa a série principal.

Review EN/PTBR
The world really is a small place
A very interesting dlc that delivers exactly that extra tidbit of lore material for the next games
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O mundo realmente é um lugar pequeno
Uma dlc muito interessante que entrega exatamente aquele petisco a mais no material de lore pros próximos jogos.

It's alright for what it is. It's too short and fast-moving for you to develop any kind of emotional investment or connection with the characters, but it does have some interesting ideas - the game revolving around a location rather than a character, each story tying into one another in some way, the potential callbacks to Season 1 (such as the possibility of running into Carley or Doug's body in Russell's story), the glimpse at different points in the post-apocalyptic timeline including the very first moments of the breakout, etc.
However, I'd go as far as to say the DLC was sold on false pretenses - I recall TellTale promoting it by claiming your choices would heavily impact Season 2, and that the characters' stories would serve as prologues to pivotal people in the sequel. This is really only true for a single character (who happened to be my least favourite), and even then the effects are utterly irrelevant. The rest pop up for a second each in one episode of Season 2, if they're lucky they get a throwaway line of useless dialogue for the sake of it, and then they disappear forever.
It does have some neat protagonists, though, and it does pretty well at making each story feel unique and distinct in tone and concept. My personal favourites to play through were probably Vince's and Russell's, though Wyatt's dynamic with Eddie really brought his up.
It's 100% skippable without missing anything, but if you have the Definitive Edition and it's included anyway, it's worth giving it a shot for the sake of it.
Favourite Male Character: Vince
Favourite Female Character: Stephanie
First Character I Liked: Vince
Favourite Character Design: Vince
Favourite Moment: I thought the shootout with Russell and Nate vs. the diner inhabitants was pretty fun
Least Favourite Character: Bonnie