The Walking Dead: Season Two - Episode 4: Amid the Ruins

The Walking Dead: Season Two - Episode 4: Amid the Ruins

released on Jul 22, 2014

The Walking Dead: Season Two - Episode 4: Amid the Ruins

released on Jul 22, 2014

With the group scattered amidst a swarm of monsters sent from hell, Clementine's only goal is finding her friends and keeping them safe. Now, armed with only a hatchet, can she gather all of her friends before trouble finds them?


Also in series

Overkill's The Walking Dead
Overkill's The Walking Dead
The Walking Dead: No Man's Land
The Walking Dead: No Man's Land
The Walking Dead: Road to Survival
The Walking Dead: Road to Survival
The Walking Dead: Survival Instinct
The Walking Dead: Survival Instinct
The Walking Dead: Assault
The Walking Dead: Assault

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This review contains spoilers

Your choice of words here matter more than usual, there's basically multiple choice-based puzzles, which is kind of nice, but ultimately, few of them matter. You can talk Sarah into coming with you, but she dies no matter what. You can convince Jane to let Arvo keep his supplies, but he still comes back to rob all of you. You can talk Kenny into leaving the tent but I think(?) he still helps with delivering the baby. And the episode as a whole starts with a decision that doesn't really matter - or rather the ending of the last episode. Doesn't matter if you chose to kill the zombie that bit Sarita or if you chop her arm off, she still gets overrun anyway. What's with all the pointless decisions in this episode?

That being said, it was satisfying to get Sarah to come with you, and make amends with Kenny, and the part where everyone works together to protect Rebecca was great. Just can't help but feel like they could have made things matter more.

Also, I like how Jane takes Clementine to try and teach her things that she already knows. Clem has already been hitting zombies in the knees to bring them down, she knows to use sound to her advantage. Jane's whole conceit is that she's a survivalist loner who thinks capable people should be on their own to survive since groups fall apart. She's not necessarily wrong, but we saw first hand at the beginning of the season that being alone just doesn't work, and it becomes pretty clear that this woman is fucked up, bruh.

My choices:

-Saved Sarah (doesn't fucking matter unfortunately, but I'm glad I managed to do it. The only other time I played this game, I wasn't able to get her out)
-Refused to steal from Arvo (also doesn't fucking matter but I think stealing from people in the apocalypse is pretty fucked up)
-Crawled through the ticket booth (did people think Clem would die if they tried this lol)
-Held the baby (spoilers, Clem is gonna have to get pretty good with that baby soon enough anyway)
-Called for help over dead Rebecca (I would have shot if not for the tense situation. Doesn't seem to really matter anyway, though)

This review contains spoilers

NOTHING HAPPENS

or characters randomly die off for nothing but shock value

This review contains spoilers

Why give me a choice to save a character when they’re just gonna die anyways?

Season 1 had a similar issue, but at least they let the character live for more than 1 episode.

why is every character in this game either dead, stupid, or an asshole

El episodio más flojo de toda la temporada, y es que se trata de una transición entre dos tramas totalmente diferentes donde se sientan las bases para el que será el quinto episodio, siendo el final de temporada. Sin embargo, no es malo, solo que se siente alargado de más y las decisiones parece que no tienen tanto peso.