Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
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this game showcases how much you can do with great design even when on a small budget. first mike bithell game i played and i loved it! constantly in awe of amazing level design and fresh use of old mechanics. the story got me emotional and i love saying that about a game with rectangles as protagonists! really cool experience, playing Thomas Was Alone feels like a lesson in game making