LogickĂ˝mi hlavolamy prolezlĂ© plošinovky v duchu Lost Vikings se dnes jiĹľ pĹ™Ăliš nenosĂ a tak Thomas Was Alone vyloĹľenÄ› potěšĂ. Ĺ koda Ĺľe v dobÄ› (cca po 4 hodinách), kdy se to koneÄŤnÄ› jiĹľ rozjede a mÄ›lo by dojĂt na skuteÄŤnĂ© zádrhely, kterĂ© by ten koncept vyuĹľily a donutily vaše mozkovĂ© závity pracovat naplno, tak je rázem konec ÄŤili to celĂ© pĹŻsobĂ jako pouhĂ˝ zdaĹ™ilĂ˝ tutorial ke hĹ™e, ke kterĂ© však nikdy nedojde.
Having finished playing Cuphead a bit ago, amused by the characterization during boss fights using some appealing handrawn visuals... I remembered this one game a friend from Spain had recommended me, where it attempted the opposite, characterization through narration and very minimalistic visuals.
And despite being just a bunch of geometrical shapes, they really are a set of charismatic characters even if we don't get the chance to get really deep into their self steem issues, it being about a lot of characters meeting and warming up to each other and confronting their insecurities in a symbolic way what becomes so enchanting and creative in its own right
And despite being just a bunch of geometrical shapes, they really are a set of charismatic characters even if we don't get the chance to get really deep into their self steem issues, it being about a lot of characters meeting and warming up to each other and confronting their insecurities in a symbolic way what becomes so enchanting and creative in its own right
If you’ve somehow avoided Thomas Was Alone for all these years, I recommend you try it out. I don’t really see what others do, but I certainly enjoyed my time with it. Everyone who has worked on Thomas Was Alone went on to do bigger and better projects. I personally can’t recommend enough checking into their resumes. I won’t suggest you run after Thomas Was Alone right this second, but if you’re at all interested, give it a good shot.
A really cute puzzle game that's not ever too difficult, but utilizes some pretty cool mechanics and teaches them well. Doesn't overstay its welcome either. I'm sure the narrative has some deeper coding/AI meaning, but it kinda went over my head. The coolest part about this game is the soundtrack. I'm a sucker for interesting audio and as the levels changed, the soundtrack had slight components altered to match the theming. Really cool.