Time Soldiers

Time Soldiers

released on Oct 01, 1987

Time Soldiers

released on Oct 01, 1987

Travel throughout various time periods to save your fellow comrades. Collect power-ups to help you defeat a variety of enemies and end-bosses. Uses rotary joysticks to allow player to fire in a variety of directions.


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Commando with the typical time travel gimmick to give variety to the levels.

I used an invincibility cheat which made it beatable but also very boring.

Between this and Bermuda Triangle, it's evident that the SNK of the time wanted to use time travelling as an excuse to throw as many artistic elements as possible on you while making their rotary games. This makes for fun and unexpected games, but at times it comes off as insecure and not too memorable. This game and Bermuda are fortunately good games overall. Time Soldiers in particular seems to have figured out at last how to do horizontal scrolling in a way that doesn't feel unfair, which is a significant achievement overall.

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Entre esto y Bermuda Triangle, es evidente que el SNK de la época quería usar los viajes en el tiempo como excusa para arrojarte la mayor cantidad de elementos posibles mientras jugabas. Esto hace que la jugabilidad pueda ser divertida por inesperada, pero también transmite inseguridad y corre el riesgo de perder interés. Afortunadamente, este juego y el Bermuda son buenos. Time Soldiers en particular parece haber descubierto por fin cómo hacer el desplazamiento horizontal de una manera que no se siente injusta, lo cual es un logro significativo.

Gameplay sucks and the time travel setting is just an excuse for them to throw whatever stock asset enemy designs rhey want at you. Wish this was better, the master system desperately needed better games