Toki Tori

released on Sep 12, 2001

He may be a small, yellow chicken, but Toki Tori is no coward. He's the hero of this egg-cellent puzzle platformer. He must rescue all of his kidnapped brothers and sisters, who are still in their fragile eggs.


Also in series

Toki Tori 3D
Toki Tori 3D
Toki Tori 2
Toki Tori 2
Toki Tori
Toki Tori

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Amazing chiptune and good graphics for the time, but holy shit does it get hard. Not a good game if you're looking to unwind but one hell of a puzzler.

Surprisingly competent puzzle platformer (leaning a lot more on the puzzle part than the platforming than say, DK '94). Music feels simultaneously complex and too simple; former for instrumentation, latter for overall composition. I love the storybook presentation for the adventure, and overall cute art. Also, if you spam left/right to make Toki Tori spin around he'll get dizzy and stunned for a bit with a cute little animation. Another one is when you clear a level with enemies in it while any are alive, they (or at least some) have a disappointed expression at your success. I love little details like this in games.

There is a certain set of gameplay mechanics that we tend to find conventionally beautiful; Platforming, enemies, powerups, puzzles, artificial difficulty and so on fit the bill. They make you stop and take in that nigh-indescribable quality that is “beauty.” When I played Bellevue game company Valve's Portal for the first time, I was quite surprised to find that their simple puzzle rooms with a singular mechanic were in fact, extremely beautiful, building to incredible fist-raising climaxes. A few years on, I wasn’t terribly surprised to hear that one of their games were played on Twitch.tv. So too it is with Dutch game developer Two Tribes and their game Toki Tori. While their game has not yet graced any Markiplier stream, it’s not terribly absurd to think that it might.