Tokyo Xtreme Racer: Zero

Tokyo Xtreme Racer: Zero

released on Mar 15, 2001

Tokyo Xtreme Racer: Zero

released on Mar 15, 2001

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.


Also in series

Import Tuner Challenge
Import Tuner Challenge
Tokyo Xtreme Racer Advance
Tokyo Xtreme Racer Advance
Tokyo Xtreme Racer 3
Tokyo Xtreme Racer 3
Tokyo Xtreme Racer 2
Tokyo Xtreme Racer 2
Tokyo Xtreme Racer
Tokyo Xtreme Racer

Released on

Genres


More Info on IGDB


Reviews View More

i hate the fucking traffic ai they’re so dumb that even an ant can drive better than them

Dang I love these Shutokou Battle games; probably the best vibes of any racer. This is basically just the Dreamcast games on the PS2, with a couple of nice little improvements.

Behold, the King of Budget Racers. Good mechanics, fun sound track. Some dude might as well be screaming "DEJA VU" for half the tracks of this game. Initial D should be proud someone ripped them off in such a complimentary way lol

Played this in my high school years after reading a review of the original Wangan Midnight (i.e. not Maximum TUne) game that recommended this. Solid highway racing game, I like the whole lifebar concept.

Kinda wish the localized version didn't inexplicably turn most of the opponents into white people or change all the measurement units with no way to set them back to the original metric system. It's jarring to see mph in a game set in a country that uses km/h.

I enjoy this game way more than I should, amazing game that sadly is forgotten in the huge pile of street racing games

So much faster than TXR 3, only the problem is the graphic is too dated for now