Tom Clancy's Rainbow Six 3: Raven Shield
released on Mar 18, 2003
A tactical shooter with realistic properties, it adapts various features absent in previous installments of the franchise such as the ability to see one's weapon while in first-person view, many new weapons and upgrades, as well as a redesigned multiplayer.
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Played in coop which is a fair bit different from sp, no map squad planning and no story cutscenes (which sucks), but planing and coordinating with your mate throughout the campaign levels makes up for that, and it's not instant game over if you die once as each player gets a full squad.
Levels with hostages and bombs can be a bit annoying and trial and error, as the AI rushes to detonate or kill the hostages, but once you know the locations is satisfying to plan a "tactical" entrance.
Maps are varied and look nice, shooting is good enough, the AI is not rubbish, and the game has lan play.
Levels with hostages and bombs can be a bit annoying and trial and error, as the AI rushes to detonate or kill the hostages, but once you know the locations is satisfying to plan a "tactical" entrance.
Maps are varied and look nice, shooting is good enough, the AI is not rubbish, and the game has lan play.