Tornado Outbreak

Tornado Outbreak

released on Sep 29, 2009

Tornado Outbreak

released on Sep 29, 2009

Harness the power of a raging tornado and battle the forces of evil in an effort to save to world! Sinister forces have deceived you to believe that your destructive behavior will save an epic hero. In reality, you’re working for evil. Take control of a dynamic tornado as you tear through open environments chewing up the landscape and spitting out everything in your path. The more you destroy, the bigger you grow as you work against time based, collection and point challenges in the search for hidden element and enemies from another world. Watch the debris fly as you leave a trail of destruction, as you battle bosses and defeat the forces of evil. The world is your playground, tear it up!


Released on

Genres


More Info on IGDB


Reviews View More

A super slept on 360 title. I was looking thru my library of games and having not known much other than being a decent Katamari clone, I decided to give it a go near blind and was quite surprised to what the game has to offer.

I think what I appreciate about this game more than anything else is the early 2K charm that this game has going for. Something about the voice acting and the art design for the game gives me a bit of a newgrounds vibe to it, I actually love this type of aesthetic anyways so I'm all for it!

Gameplay was quite addictive and easy to get a hang of once you understand the mechanics of the Fire Flyers, which are strategically placed all throughout the map for you to get higher combos and to get more time. I often found myself restarting the game just so I can get the "perfect run" in a level. It honestly got quite a bit tougher towards the end of the game, having to restart meticulously until I eventually got the run I was looking for. The end sequences after each level I found to be super easy and very non challenging, though I think it was a unique spin so the game just doesn't feel like a straight up Katamari clone.

Some problems the game definitely has is low framerate at times and long-ish loading times, I wish this was a backwards compatible title on the series X so this could play on a higher res and could possibly fix these issues but sadly this is just stuck on gen 3. consoles so I don't think this gonna see much light of day on any new hardware soon. I also thought some of the levels felt lackluster at times in comparison to some levels that I thought were really well designed.

If you're into the Katamari franchise or looking to cross off more games off your Xbox 360/PS3 backlog, I encourage you to give this game a go. It's a shame no one talks about this game since I think there could be a bigger audience for something like this in the modern day despite its early 2K charm. It's nothing incredibly unique but I thought it was super addicting the more you get into it. Glad that I randomly gave this game a go.

A decent enough time. It can be a little frustrating at times but nothing that hinders the overall playthrough. It can be quite satisfying when you become a large tornado and the cringey cutscenes make it more interesting too.

The sound effects for picking up the enemies is satisfying but I still hear the sound of "whooshing" wind in my dreams.

This Katamari clone was extremely understated and didn't really get any attention. Very good gameplay, and although it took a lot from Katamari games it did also have some original ideas and gameplay. Story was forgettable, and it wasn't very long. Sadly you can't buy this anywhere anymore.

This low-budget katamari clone is actually really well done!