Utawarerumono: Mask of Truth

Utawarerumono: Mask of Truth

released on Sep 21, 2016

Utawarerumono: Mask of Truth

released on Sep 21, 2016

"The epic story of Utawarerumono comes to an end in Mask of Truth, as the fate of the world will be determined by warring nations. The game features exciting SRPG battles, a colorful cast of new/familiar faces that will determine the fate of their world, a rousing original soundtrack, and the dramatic conclusion to the journey of Haku. After the events of Mask of Deception, Haku is destined to rally the nation of Ennakamuy to fight against the evil forces that now control the Yamato throne. With everything on the line, Haku and his friends must do everything in their power to ensure that the future of Yamato triumphs over the true evil that lurks in the depth of the darkness."


Also in series

Utawarerumono: ZAN 2
Utawarerumono: ZAN 2
Utawarerumono Zan
Utawarerumono Zan
Utawarerumono: Prelude to the Fallen
Utawarerumono: Prelude to the Fallen
Utawarerumono: Mask of Deception
Utawarerumono: Mask of Deception
Utawarerumono
Utawarerumono

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The Street Won't Forget Pre-hiatus Risa Taneda

It's been 5 years and still my favorite narrative in fiction. It went 99% like I wanted it to be, basically an ideal of story I had for a long time

MY LIFE IS RUINED!!!!!! PEAK FICTION!!!!! HAKU I KNEEL GOAT OF THE CENTURY!!!!!!

Now that I've had months since October to ruminate, I'm finally ready to give my detailed thought on this.

This (Mask of Deception too maybe) is the closest thing to both a perfect VN and perfect video game that I've seen. The premise for this is genuinely insane, you literally cannot discuss it at all without spoilers, so I'll talk about other things.

Well, "perfect" here does not mean it is literally free from flaws. Following Mask of Deception's ending, you have an insanely ambitious setup with a concept that I am confident you will not find elsewhere. If you think about it, this whole situation seems similar to some other VNs that are also built off of a seemingly more underwhelming setup entry and lead to a bigger, almost unanimously considered "objectively" better, more ambitious, and are a climactic finale, such as White Album 2 Coda, Rewrite Terra, Fate/stay night Heaven's Feel, Muv-Luv Alternative, Umineko Episode 8, Aokana EXTRA2 and 9-nine Episode 4. But unlike those cases, a couple dozen hours into Uta 3, the game just does a 180 and decides, "no, no, we're going smaller again, sorry". And just in general, unlike those, Uta 3 doesn't really feel a pressure to live up to those expectations and goes sort of... as expected a lot of the time? You are also able to tell that there was cut content somewhere 3/4s into the game and that the story was meant to be longer, making some ideas like a certain antagonist feel little half-baked. And also, while it does go into warfare quite a bit, the strategy is generally vague and not super specific with its worldbuilding. You kind of just get told that you have archers and swordsmen, not stuff like what the bows are made from and what model the swords are, or something. If what you want is specific strategic detail for battles you're gonna have to go read Aokana, Baldr Sky, Muv-Luv or Muramasa. Lastly, some characters, like Kiwru, are criminally neglected by the story.

Despite all this, though, I still stand by my earlier claim. From what I've experienced, this is as close to perfection in every aspect as one gets.

The art is insanely gorgeous. The Utawarerumono Mask duology art is pure eye candy. The music is fantastic. Suara's voice is extremely calming and emotional (I know you'll cry on command from キミガタメ), and the Japan-inspired high fantasy music is great. The SRPG gameplay is cool and engaging, although I don't have much experience with that kind of battle system, but I got really into it. The characters... wow. Oshtor, Kuon and Anju are some of the best videogame/VN characters you'll see, but Haku is on another level. Definitely one of the best characters ever. If you're into stories where a normal dude goes through crazy journey of character development, this is definitely for you. Yes, some characters get neglected and the cast should've been a little smaller, but at worst they are fun and still have some arcs.

The game is just great in every aspect. I did say that a lot of it is just "expected Utawarerumono 2 follow-up", but it has no real low points either. I would go as far as to say that I enjoyed basically every hour of it.

It's been months since I finished, but I think about this series to this day. This rarely happens to me. I didn't expect much going into it and mostly wanted to try it due to wanting to see what the fuss is, but I was pleasantly surprised. Highly recommended.

The Mask games are easily my favorite story ever. While Mask of Deception was mostly slice of life, it really gave me a chance to get invested and understand the main cast. They’re all either funny, good, or both. And even among that cast there were a few that stood out among the rest. It was also the coziest reading experience I’ve ever had. The major plotline starts to pick up in the second half, but it never gets so serious that you lose heart. You’ll even get to see some familiar faces again. The world building goes crazy both for the world it is now and the world prior to it. But the ending to it is what swept me off my feet and put its hooks into me for Mask of Truth.

Mask of Truth on the other hand is the most emotionally packed story I’ve read. It hasn’t ditched its SoL heart entirely and frankly, it also has some of the best SoL I’ve ever read. What it has done is taken that cast that I loved from Deception and put them through the crucible. Not only does a civil war rage on, they’ve been dealt a crushing hand from Deception’s end. Everyone’s story either comes out just as good or much better than it was in the last game. The four people that ended up being my goats were Haku, Kuon, Nekone, and Anju with Haku being by far the best character in the games. Watching him go from that lazy, helpless, but caring bastard lost in this new land to a legend to be sung about was the best character journey I’ve ever been on. That laidback slow life he craved, he threw it all away to carry out the job left to him. The other 3 people I listed have some crazy struggles of their own with Kuon probably being the most interesting. The most emotional damage I’ve ever experienced from one character though goes to Nekone and her own relationship with Haku. It’s not even just her either. Everyone in her family has taken my kneecaps. All of the emotional catharsis in this game is fantastic and there’s just so much of it. All their tragedies, struggles, and triumphs have me broken by the end of it.

If there’s any real critique I can give the story is that it stumbles a bit near the end. Just a messy and rushed act as we approach the finish line. I almost lost faith that this would be a fumbled end. But the very ending portions of the game are done so well and everything preceding that act was so good I can let that go.

The music is competent with two real nice exceptions. There are 2 inserts in the game I really enjoy and one in particular that is the song I hear when I think about these games.

While I have basically no complaints about the story, I think the gameplay is very mediocre. It’s far too simple for me. The BP system is a pretty interesting idea for how to customize but it ended up just being like pumping attack and speed when I could afford it. There’s basically no reason to use tanks in this game. The passives you can equip also aren’t particularly interesting. It wasn’t bad, just not really the reason I played the game. One map was offensive though but the final map more than made up for it. I didn’t do the post game arenas at all though since the gameplay wasn’t for me.

Despite those problems, I’d still give this a 10/10. The story was just that strong. If you thought Uta 1 was decent, these should be right up your alley. If you didn’t play Uta 1, just expect a solid experience from Uta 1, but these 2 games are why I’m so thoroughly in love with the series.

The capstone of the trilogy and the payoff for everything that comes before it. Even better combat design, a setting as charming as ever, and satisfying conclusions to the narrative threads the series was weaving.

It’s good.

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Part 1 - Prelude to the Fallen
Part 2 - Mask of Deception

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I don’t believe I have too much to add on this final part, as the trajectory of the series was set with Mask of Deception and I can happily report that the launch was good.

Using the same technical foundation as its predecessor, there are few bits of polish and shine added but nothing major. Perhaps one thing to note is that—with their newly acquired confidence in their turn-based skirmish gameplay—there’s a lot more of it. New actions, new equipment options, more robust arenas, a set of trial missions, and overall the most full feeling gameplay experience yet.

That comes at no cost to the narrative, either, as it picks up right where Mask of Deception left off and goes in almost exactly the direction it promised. It doesn’t entirely lose the lighthearted charm of the previous game but—as I loved with Prelude—the weightier side of the story stays always in the background adding another layer of color to events.

It could be that in the last year I’ve finally become a sincere person. Whether I have or not, however, I found myself getting consistently swept right along into the struggles and triumphs of the cast.

And as a war story, it’s also quite adeptly put together at a technical level. It doesn’t really want you to focus on the hard details of the logistics and politics, but what it does show was sufficient enough that I could buy into decisions characters make and the strategies they employ. It’s a bit of a less is more approach, but for a story with as many elements as this, finding that balance between detail and illusion is the only way to make it work.

To levy some critique, I do think the last act suffers a bit on pacing and some of my callousness as a reader did make it hard to trust the vision in the moment, but the final conclusion was satisfying and felt true to the themes the series had been operating on since the start.

So, yes. I do recommend this game quite highly.