Vestaria Saga

released on Sep 05, 2016

Vestaria Saga is a classically styled Strategy RPG, where positioning, movement, and even weaponry, are paramount to success. Move your heavily armed units around a classic styled grid-based map and engage pirates, rebels, monsters, imperial soldiers, and anyone else that stands in your way.


Also in series

Tear Ring Saga
Tear Ring Saga

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La experiencia más Kaga que puedes tener en un juego de Fire emblem. Hasta el más elitista de la saga va a encontrarse con problemas en este juego.
¿Es jodido? Sí, y con ganas. ¿Es frustrante? Ni se diga. ¿Es divertido? Sí... Tiene mapas de lo mejor diseñados y una colocación de enemigos y equipamiento impecable, cuyo único fallo sería el spam de magias a distancia con efectos de estado en los niveles finales. En cuanto al mapa final, es el más jodido que he jugado en cualquier otro RPG, tremendo reto y frustración pero también satisfacciaón cuando lo acabas. Por cierto, tremendo que el final boss sea un chiste, parece esto Thracia.

I feel like you could lock Shouzou Kaga in a room with sticks and rocks and he'd have started making a new SRPG within a few days.

Despite some limitations of the SRPGmaker engine, Vestaria manages to perfectly capture the spirit of past FE games Kaga has directed. A charming cast, a focus on narrative events happening on the maps themselves, and of course busted prf weapons everywhere as has become common in his games.

When Vestaria shines, it shines extremely bright with both challenging and interesting maps. But along with the unrestrained creativity that makes these moments so good, there are multiple maps where the event/secret hunting devolves into tedium instead. Especially some of the later chapters, whose length and size manages to dwarf Fire Emblem 4 maps that spanned entire countries, taking multiple hours to complete even before things like resets. The last chapter specifically is a monster of a challenge, whose roughly 6 hour clear time must make it the longest in the series.

This all comes together to make Vestaria a mix of both the best and the worst the Kaga Saga games have to offer, but overall it comes out to an unforgettable experience that continues the FE legacy even 25 years since Kaga has touched the series officially.

great srpg pretty close to the og fire emblem games and TRS but i remember it being really buggy like it would crash a lot
its kinda surreal were still getting srpgs from kaga tho lol

Shouzou Kage hace magia con el SRPG Studio a través de una epopeya que recuerda a los mejores Fire Emblem. Fatal implementado en PC, de ahí que no le de 5 estrellas, pero es un must para los amantes del género

After playing so many Kaga games (The old Fire Emblems, Tear Ring) i see a lot of the similarities in plot and execution. But somehow they keep sucking me in in a way modern FE just doesn't. Even when i found three houses quite decent, it just doesn't have the soul and ways the gameplay is used for story purposes. Still took me ages to do each Three Houses route, where this game i devoured in no time. The product value for this one is a lot lower than the playstation titles, but it doesn't seem to bother me. It even adds to charm. My favorite FE gameplay is having interesting maps and plot events, without all kinds of unnecessary bells and whistles. I might be Kaga a fanboy at this point..
I definitely play the sequel when i find the time, at the very least to support the guy.


finally, fe5 but good. better map design than fe.