Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Gamer

Played 250+ games

GOTY '23

Participated in the 2023 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year

Shreked

Found the secret ogre page

GOTY '22

Participated in the 2022 Game of the Year Event

N00b

Played 100+ games

Favorite Games

Hollow Knight
Hollow Knight
Elden Ring
Elden Ring
Fire Emblem: Thracia 776
Fire Emblem: Thracia 776
Library of Ruina
Library of Ruina
Umineko no Naku Koro ni
Umineko no Naku Koro ni

286

Total Games Played

035

Played in 2024

000

Games Backloggd


Recently Played See More

Fear & Hunger
Fear & Hunger

Apr 25

Gunbrella
Gunbrella

Apr 21

Paranormasight: The Seven Mysteries of Honjo
Paranormasight: The Seven Mysteries of Honjo

Apr 20

Card Shark
Card Shark

Apr 15

Departed Away
Departed Away

Apr 14

Recently Reviewed See More

There's magic in these dungeons, something enthralling.

Funger's atmosphere is magnetic, it had me hooked from the very first run until the end with its cruelty, enemy design, and world. There's just something so wonderful about a game willing to kick your teeth in so thoroughly. As soon as I lost to a guard and ended up legless in a fleshpit with no idea where I was I knew it would be a special experience, which after mastering the first few floors proved to be true. What comes after those floors, while not as punishing since you're more used to the game's tricks, is still magical.

It's not flawless by any means of course, there's bugs and RPGmaker jank, but both are overshadowed by the level of love put into crafting it. If there's one main criticism I have it's that battles as the game goes on start to feel either routine(attack X part on Y turn) or lacking some complexity(spam attack torso). But battling isn't even the game's main focus so this isn't that important.

A game with art direction this inspired should not be so agonizingly dull to play.

A stale subgenre made great by injecting The Sauce™ aka an actually cool artstyle, music, and putting real bullet hell in it that makes late game/bosses feel frantic instead of routine.