V.R. Virtua Racing

V.R. Virtua Racing

released on Nov 06, 1995

V.R. Virtua Racing

released on Nov 06, 1995

A port of Virtua Racing

Virtua Racing is a polygon-based racing game in which you must beat an opponent, who is either human or computer controlled. In the conversion to the Saturn, many new features were added: 7 new tracks, which brings the total number of tracks in the game to 10. 4 new cars, which brings the total number of cars in the game to 5. The new cars are a go-kart, a Porsche 911, an F-160 racer, and a GTP-class car. A new Grand Prix mode. The Grand Prix mode is a career simulation. You must work your way up from one class of vehicle to next be accumulating points in a series of races.


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Virtua Racing
Virtua Racing

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I find it a bit weird that nobody mentions that the first grand prix mode race is going TEN FUCKING LAPS on FUCKING GO KARTS???? I am never getting those 10 minutes back, holy shit.
AND YOU NEED TO KEEP USING THE GO KARTS TO UNLOCK FASTER CLASSES??? I JUST WANT TO RACE A FUCKING FORMULA ONE CAR OH MY GOD WHAT THE FUCK WERE THEY THINKING DID THEY NOT PLAY VIRTUA RACER JUST LET ME DO A NORMAL RACE ON THE NEW TRACKS WITHOUT HAVING TO NUMB MY BRAIN WITH MICKEY MOUSE 50CC ASS RACES
I mean, it's still alright for a 95 home console 3D racer, but the framerate is still a pain in the ass and VR is far less impressive in a post Daytona world unless you manage to make a port that runs above 20fps

Ótimo port desse clássico. Finalizei no modo Grand Prix.

More content than ever and a surprisingly good career mode makes this the definitive version of Virtua Racing. Clearly the perfect base for an eventual reboot that of course is never going to happen.

Really appreciate that the only camera that actually lets you see the track has that bird eye type of view that makes it looks like you're on one of those live police chases.

Nevermind that shit, here comes Mongo Vee and they finally played a BL game of the week. It only took a game they own three times, and the week off from work for them to wake up and smell the coffee.

I've played all of the Fake Ass Racing ports, the Genesis one, the 32X port, the one in Sega Classics Collection which is a compilation of Sega Ages 2500 remakes, and the more recent Switch release that's basically perfect.

The one that I grew up with though, was this strange release on the Saturn developed by Time Warner Interactive that had to be fully built from the ground up without access to the source code. It's also officially known as "V.R. Virtua Racing", which means it's called Virtua Racing Virtua Racing, or perhaps Virtua Racing X2 if you want to go that route. Hilariously enough, they did make up team names for this release to represent the different color schemes you could give your vehicles, and one of them is called "Team X" and right next to it is the "Zero" team. A bunch of Capcom fans made this shit. ACME is also in this game, which means at any moment my disc could explode and turn me into a pile of ash along with a piano dropping on me to finish the job.

There's a bunch of exclusive cars and tracks to this title that other versions never got, which makes it easily the most content rich of every rendition. The new CD quality music is also super nice, even if it's still little 8-20 second samples that only go off whenever you hit a checkpoint. It's actually quite funny to hear the music shift genres faster than my own Spotify playlist when you use a fast car and zoom through the checkpoints so fast that the pleasant synth turns into a country style guitar/piano combo and vice-versa.

This black sheep release is actually kind of alright, I give props to them pulling this out when they basically had to literally analyze the game via video recording. I'd even say it's probably my favorite version, heresy I know. That's what happens when you never went to the arcade until the age of Primal Rage to care about the steering being a perfect copy of something you never played. Unfortunately, when it comes to Virtua Racing as a whole, while I respect it I'm not sure I find it as memorable as other 3D racers I played at the time. Which I could chalk up to it being bad timing during my childhood, Daytona USA came with my Saturn and that shit absolutely rocked my socks despite it being a really compromised port, and while Stunt Race FX runs at the speed of farts it was also just really adorable in it's own way.

Super Time Warner Interactive's Virtua Racing Virtua Racing HD Remix Plus Alpha Championship Edition 2012 The Fighting Featuring Dante From The Devil May Cry Series (New Funky Mode)

I don't know why Sega decided to ask Time Warner to develop this Virtua Racing port, but it's rather mediocre when the original arcade remains a true masterpiece despite its age and bulky graphics.