Warhammer Age of Sigmar: Realms of Ruin

Warhammer Age of Sigmar: Realms of Ruin

released on Nov 17, 2023

Warhammer Age of Sigmar: Realms of Ruin

released on Nov 17, 2023

Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Command four unique factions in dynamic battles as part of a story-driven campaign and test your mettle against warlords afar in online multiplayer.


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This game is currently in the Humble Choice for March 2024, and this is part of my coverage of the bundle. If you are interested in the game and it's before April 2nd, 2024, consider picking up the game as part of the current monthly bundle.

A Tactical RTS with a little more micromanagement focus.

Realms of Ruin is another Warhammer game, and a RTS, similar to the Dawn of War Franchise. This is set in the fantasy realm of the original Warhammer. This feels like a well-made made competent RTS, mostly focused on capturing points in a style similar to Dawn of War or Company of Heroes, rather than building bases. There’s also a strong focus on Melee combat, with the idea that units aren’t allowed to disengage from battle, without using a special skill.

There’s also a conquest mode which is designed to be more like a rogue-lite where you get a randomized map and different “twists” that amount to different rules on some maps. If you’re into this game, that could bring quite a lot of replayability.

At the same time, those special skills can feel a bit more like a MOBA, also you have to find the unit that has the skill you want to use. The forced melee is going to take some time to get used to. I’ve seen the AI do some remarkably stupid actions like walk right past my archers and then fight some fresh melee fighters. Also the multiplayer is… dead. The player count was barely hitting 20 in the week before Humble.

Pick this up if you like the tactical RTS genre or enjoy Warhammer, but get this for the single-player, you probably won’t be able to find a multiplayer game. Also, this game did release in November of Last year, so … that’s a fast turnaround, and probably a bad sign, still the gameplay isn’t bad if you’re looking for a more melee-focused RTS.


If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/PX2c6Gm5Jbg

This game had the potential to be a spiritual successor to DoW2, but many of its mechanics are poor or just half-baked. Unit’s don’t attack automatically upon seeing an enemy. No level progression for hero units. No stats shown expect for a health bar. And in the campaign you don’t pick a faction & stay with them, you swap between factions.

The building mechanics are also weird, it wants to be a unit focused but places importance on buildings. Without them, you loose resources you’ll need to succeed, and only one has any defensive ability. It comes off as counter intuitive and trying to do multiple things but not fully committing.

It’s not terrible, and a good update could fix all my issues. But until then I’m not picking it back up.