Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.
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Jungle Fatigue but it's not qualifying for the next tracks (you will learn to brake and you will love it).
Let's start this year with a love letter to a future that never was. Wipeout is a wonderful experience, albeit painful to play: you are locked out of tracks unless you complete the previous ones and both track design and AI don't play around. It feels soapy to control and the vehicles are really hard to steer and control, but once it clicks it's fun. I think it would be perfect to classify this game as a tech demo that actually got love and attention poured into it, aesthetically and conceptually.
Let's start this year with a love letter to a future that never was. Wipeout is a wonderful experience, albeit painful to play: you are locked out of tracks unless you complete the previous ones and both track design and AI don't play around. It feels soapy to control and the vehicles are really hard to steer and control, but once it clicks it's fun. I think it would be perfect to classify this game as a tech demo that actually got love and attention poured into it, aesthetically and conceptually.