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really cool thing that i finally had the pleasure of trying. probably not gonna finish this one but i still had a great time with what i did play.
the fact this game unironically made me want more noid content is an achievement in it of itself. like, holy shit, i love this little dude i'm gonna be honest with you. i don't really know the general perception of the noid, but this game cements him as some kind of lost icon with a lot of potential to me... like, meme's aside, the team behind this game seemed to have a genuine appreciation for the noid and his history, and it kinda made me love him too. you'd think this is like some kind of hidden gem on the n64 where dominoes licensed the noid to JUST the right team, but... no! it's just a bunch of crazy fans with a big imagination.
And i mean, for a game jam, the gameplay is surprisingly great. There's a bit of jank here and there that can be kind of frustrating, but I mostly excuse it for the short time it was made in. the sheer quality of this project, and the ingenuity being showcased through each mechanic and level is pretty astonishing considering the time frame.
i'm really excited to see what these developers create in the future. whether it involves the noid or not, the atmosphere, music and gameplay they've cultivated here seems to be carrying over to 'the big catch', their next big project... and i'm glad i was here on this earth to see the noid of all things inspire the next big splash in the indie game scene.
the fact this game unironically made me want more noid content is an achievement in it of itself. like, holy shit, i love this little dude i'm gonna be honest with you. i don't really know the general perception of the noid, but this game cements him as some kind of lost icon with a lot of potential to me... like, meme's aside, the team behind this game seemed to have a genuine appreciation for the noid and his history, and it kinda made me love him too. you'd think this is like some kind of hidden gem on the n64 where dominoes licensed the noid to JUST the right team, but... no! it's just a bunch of crazy fans with a big imagination.
And i mean, for a game jam, the gameplay is surprisingly great. There's a bit of jank here and there that can be kind of frustrating, but I mostly excuse it for the short time it was made in. the sheer quality of this project, and the ingenuity being showcased through each mechanic and level is pretty astonishing considering the time frame.
i'm really excited to see what these developers create in the future. whether it involves the noid or not, the atmosphere, music and gameplay they've cultivated here seems to be carrying over to 'the big catch', their next big project... and i'm glad i was here on this earth to see the noid of all things inspire the next big splash in the indie game scene.