Zero Gunner 2

Zero Gunner 2

released on May 01, 2001

Zero Gunner 2

released on May 01, 2001

In the near future, scientists working for the powerful Asian conglomerate known as Igem have discovered a new energy source. Refusing to share their technique with the rest of the world, Igem eventually developed a weather control machine named ONI, which they intend to use for the purpose of global domination. A squadron of ace helicopter pilots, called Zero Gunner, is assembled to destroy ONI - but Igem fights back with everything they've got... Zero Gunner 2 is a top-down shooter. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Since your craft is a helicopter, a "target and spin" feature has been added, whereby you can both rotate your craft to attack an enemy more efficiently, or alternatively lock on a particular point in space and rotate around it while still firing. These actions are not automatically executed, and are controlled by the player; in order to succeed, mastering this feature is imperative. The usual power-ups and boss enemy battles are included in the game, along with a selection of helicopters to choose from.


Also in series

Zero Gunner
Zero Gunner

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I've only recently gotten into SCHMUPS this year. I must say Psikyo releases some really enjoyable titles. I never expected to love Dragon Blaze, but the mechanics and presentation were so tight that I couldn't stop playing. Similarly, I was skeptical when I first saw the tank-control like turn mechanic in a walkthrough video of Zero Gunner 2. However, after playing i've realized it works like a charm. The gameplay was smooth like butter and endlessly replayable. It's a easier sort of SCHMUP and I do wish they had a tiny little story explanation and ending like they did in Dragon Blaze. Still, the meat and potatoes presented here are delicious, so I must say, THIS WAS A FAVE. Blowing stuff up in a cyberpunk world with an Apache Attack Helicopter never felt so good.

Gameplay: Good
Story: OK
Controls: OK (Hard)
Graphics: Good (for its time)
Length: Great

Good music, incredible replayability and nice mechas