Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.


Also in series

Zork Zero: The Revenge of Megaboz
Zork Zero: The Revenge of Megaboz
Beyond Zork: The Coconut of Quendor
Beyond Zork: The Coconut of Quendor
Wishbringer
Wishbringer
Zork III: The Dungeon Master
Zork III: The Dungeon Master
Zork II: The Wizard of Frobozz
Zork II: The Wizard of Frobozz

Reviews View More

Absolute classic. Personally preferred Colossal Cave though.

It's pitch dark. You are likely to be eaten by a grue!

One of THE FINEST TUTORIALS ever made. The outdoors part of the game is a masterpiece on giving instructions without any clue. You know all possible traps this game has in store BEFORE even starting it. chef kiss

Draw maps, be patient, examine everything and take a sceptre to a rainbow trail. Believe me. Puzzles may look difficult as fuck but they are clever as a velociraptor in 1993. Just a couple of them fall under moon logic, but even those arekinda doable if you read the clues the game gives you with the right mind. Oh, please... DRAW MAPS. NOTE DOWN EVERYTHING. Yes, there are softlock spots and it's a game where restarting over and over is MANDATORY.

You'll die. You'll use "n", "s", "e" and "w" keys more than you ever thought it was possible. Be patient, focused and examine everything and you'll conquer the Underground Empire.

Meh, let's be honest. I used an InvisiClue map for the Maze. Not gonna lie. I didn't want to bite my testicles out of pure rage. Other than that, awesome adventure.

No other game made me feel as cosy or smart as the Infocoms. Such a catalyst for imagination

This game feels like it was the conceptual forefather of the open-world RPG, but text only adventures barely qualify as video games to me.

The first game in what would become an interesting but very hit or miss series. This one for what it is, is quite good. A very hard puzzle, set in an interesting world.