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Hace frío
Personal Ratings
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Noticed

Gained 3+ followers

Roadtrip

Voted for at least 3 features on the roadmap

GOTY '23

Participated in the 2023 Game of the Year Event

On Schedule

Journaled games once a day for a week straight

Favorite Games

What Remains of Edith Finch
What Remains of Edith Finch
Valiant Hearts: The Great War
Valiant Hearts: The Great War
Deadly Premonition Origins
Deadly Premonition Origins
The Stanley Parable: Ultra Deluxe
The Stanley Parable: Ultra Deluxe
The Secret of Monkey Island
The Secret of Monkey Island

018

Total Games Played

002

Played in 2024

016

Games Backloggd


Recently Played See More

Infra
Infra

Jan 16

Save Room: Organization Puzzle
Save Room: Organization Puzzle

Jan 09

Like a Dragon Gaiden: The Man Who Erased His Name
Like a Dragon Gaiden: The Man Who Erased His Name

Dec 30

Rhem IV SE: The Golden Fragments

Dec 22

Rhem 3: The Secret Library
Rhem 3: The Secret Library

Dec 20

Recently Reviewed See More

An adventure never completed on my teen days, when I was OBSESSED with graphic adventures. I can understand why.

1. It's glaciar paced,
2. it's confusing
3. most puzzles make sense but their steps don't
4. it suffers from inventory hoarding (and most objects are never used again)
5. its english dub is all over the place (everyone in that sanatorium is dead inside and Samuel makes the most shocking revelations being the most relaxed contrasting with several accusations he makes where he sounds quite convincing)
6. animations are waaaaaaay tooooooo slooooooow (even with some weird out of synch framerate where the main character goes 24-ish FPS but the one you're about to talk to goes maybe half the speed).

Nonetheless, its atmosphere works even though there are plot holes everywhere, It's just the main mystery is weird enough to go on. Plot is pristine clear from chapter one: collect some talismans. Everything that happens between that and the rushed ending is just lore with weird connections to the main plot. If any!

So bad it works. Barely. But I want to play the next one so...

P.D. Main menu opens with a phrase: The past is a diverted mirror of your soul which is quite ominous and rather victorian. And it's one of the closing statements of the game. However, past is never confronted, always referred to and, in the end, not important.
Three writers this game had... three! And none of them thought about, I don't know, proofreading their main theme. It's beautiful that it works even so.

Good action game. Interesting characters. Worst plot so far.

This review contains spoilers

A step down from the original one. Still fun and fiendishly hard, but some puzzles just fall under moon logic.

And yes, I'm talking about ALL of the puzzles. Just kidding, bank vault was clever as hell. The Dragon room was also interesting. And some treasures were weirdly hidden: that brick-made-out-of-clay-but-not-made-of-clay with a string in a hole on a wall in a room within a volcano. Yes. It happens underground.

No one will remember you, fucking "Oddly-Angled Room". I homerun'd you without a guide. Still not eaten by a grue!