Reviews from

in the past


Breeding new Digimon is the most fun I ever had with a monster battling game. The battle system unfortunately doesn't live up to it's full potential. It could offer so much tactical depths with three own Digimon on the field at once, a plethora of status moves and an amazing turn-based system, everything is thrown away as soon as you encounter any boss. They're just resistent or even immune to each and every status effect or debuff you could throw at them, and buffing your own Digimon has ridiculously little effect either.

Oh, how I wish there was some sort of balance hack like there are for Pokémon games. This game would absolutely slay Pokémon in every possible category if it was balanced better.

If you're a gigantic Digimon fan like me, it's still very much worth playing tho. Awesome Digimon, well animated, cool although poorly paced story, and probably the best Digimon game of the entire decade.

I might come back to this but man this game is too long for what it is, lol

A fun creature collector that feels like playing an anime, for better or for worse. Long episodes with lots of filler BUT some really cool moments and designs. The actual battle system is a bit "eh" though but toying around with getting the different Digimon is definitely addicting.

If you get over the terrible and boring dialogue of the game (which does get better in hackers memory at least) you get to play probably the best digimon game ever and a really solid creature collecting rpg inspired by the SMT games.

I still really like this duology, but I just can't get past the constant long-ass grinds and kinda whatever story. If you've never played this before and you're upset at Game Freak or whatever I do recommend this, but it is hard for me to play again, even considering how difficult I find replaying things.

Gomamon best mon, btw.


Very cool and the ability to put together a team of your own favorite Digimon is worth the price of admission alone, but it's also very grindy.

I also strongly recommend getting this on PC so you can install a Japanese names mod. Get that Omnimon shit out of here his name is Omegamon

Only fully played through base CS.
Still, a lot of fun. First half is rather boring and mundane, but once the game gets going, it's a lot of fun. If not for that better latter half, it'd probably be a 2.5/5. Recommended for people that already are into JRPGs.

Terminei hoje o Cyber sleuth, e QUE JOGO BOMMM, amei muito todos personagens, toda a trama, e a gameplay me agradou bastante também.

yo soy megafan de digimon así que probablemente a la persona promedio no le guste tanto este juego pero a mi me encanta me lo pase genial jugándolo
creo que el mayor problema que tiene es que el gameplay no es nada del otro mundo es rpg estándar sin demasiada dificultad pero hay alguna que otra pelea interesante creo yo
y quizás es algo largo aunque bueno longitud normal para un jrpg
pero la historia es TREMENDA creo que de lo mejor que he visto en digimon y no solo porque me parece que la trama principal esté bastante bien escrita y que te creas lo que les pasa a los protas sino porque todas las misiones secundarias están super chulas, hay una al inicio del juego en la que hay un personaje no binario y en general este juego tiene bastante representación lgbt lo cual está muy guay

creo que este juego no es para todos porque le tienes que echar muchas horas pero si te interesa mas o menos digimon y te puedes tanquear un juego largo lo recomiendo mucho me lo pasé muy bien me gusta mucho este juego

eso si solo me he pasado la historia del cybersleuth base no se como será hackers memory

As batalhas em turno deveriam servir de exemplo para pokémon, o fato de cada digimon ter um golpe único e esses golpes únicos terem uma animação própria já é um ponto muito forte. O sistema de auto-play é bem útil quando se está grindando xp para seus digimons e é uma ótima mecânica para encurtar o grind excessivo geralmente presente em outros jogos "mon" de turno.

Infelizmente a gameplay se torna um tanto enjoativa depois de um tempo, com missões tão repetitivas quanto, dungeons simples demais e poucos momentos da história são emocionantes.
Resumindo: é um persona de digimon de baixo custo, sem elementos de DatingSim. e divertido até certo ponto.

Solo he jugado al cyber sleuth y está bien pero la gente lo sobreestima demasiado yo creo, tiene mucha mierda clunky y la historia es horrible

this is my most played game ever there is something wrong with me

As a Digimon fan, this is so much fun! It's really not a perfect game, and if I weren't a fan of the franchise already, I'd just think it's a good game, but being able to sorta raise my own digimon and play around with the evo tree rly tickled my fancy. The story is typical digimon fare, which means I loved it. It had a couple innovations, like the digital world, the digital area and the hacker stuff. The music is pretty cool but nothing to write home about. Idk what else to say other than I'm having fun trying to get all the digimon

I have not played Hacker's Memory, therefore I am only reviewing the main story of Cyber Sleuth. Great entry in the Digimon series. The mechanics are good, game is fun and the Digimon evolution lines are interesting and are very adaptable. Easy to pick up if you have never played Digimon before. Battle system is a good, classic turn-based system which is clear at providing information as to what Digimon will attack next. Unfortunately, it did become very repetitive at times, and some of the soundtrack lacked variety. Storyline was good, but the pacing was inconsistent, with some chapters feeling very slow while others were much faster. Being a Cyber Sleuth that can travel through networks was a great combination and felt creative.

Despite the comparisons with pokemon, this game its far from being a "Pokeclone". Not only the story and characters are amazing, but the evolving mechanics are not far behind. On top of that, this release has one of the most underated multiplayer modes of the generation, that unfortunely, came in the wrong era. There is hardly anything bad i can say about this game when even the pricing its great. If i had to nitpick a negative its just that the consequenses of being built around handheld hardware of 2011 using and even more limited budget are easy to see in areas like the dungeon design.

ficar evoluindo digimon nesse jogo é um dos maiorews vícios que já tive em jogo, loucura demais

Digimon World gameplay is overrated, this time of gameplay is better in my opinión

The story is pretty straightforward, but it's the framing that really pulled me in. The supernatural detective angle works perfectly for the meeting of the Digital World and reality, and they often take the chance to talk about occult concepts or authors as they go along. It's a very enriching experience that got me excited to take side quests as soon as they showed up.

As for the gameplay, there's a lot of jank and I paid attention to none of it because I got to hang out with Terriermon the whole time. Haven't started Hacker's Memory yet but I suspect the cracks will start to show on a fresh playthrough.

Gosto muito de digimon e sendo sincero esse jogo é bem mediano

Unrated right now as I play the first one being Cyber Sleuth. Game feels like 60% reading, 20% combat, and 20% backtracking with a lot of the main quests and especially these side quests that have you find items. It is still extremely enjoyable however and I very much think people who are new to the series will find enjoyment in this game.

Would be cool to have a true sequel with an updated roster but this game goes hard

I finished the Cybersleuth part of this game and it was amazing! Definitely coming back to the Hacker’s Memory

Cyber Sleuth, normal difficulty.

Badly localized, bland or disorienting environments, lots of talky cutscenes, unimaginative story, waifu galore, and they dump a bunch of high end mons and gear in your lap to break the game balance early on. Combat seems like it has potential, but there's also a lot of grind and random encounters. So overall, there's not much to redeem this title.

Jogo realmente sensacional, porém de extremo nicho, não e todo mundo que vai gostar, ele leva tempo, você tem que ter paciencia pra conseguir os digimons mais fortes e pra ver o desenrolar da historia, so recomendo se for fã de j-rpgs ou de digimon, até eu que curto muito esse estilo tive dificuldade, mas me mantive jogando por horas a fio jogando, por querer ver as digievoluções, acredito que essa seja a maior qualidade do jogo.


At the time I played this, Pokemon was sucking hard ass for a couple years. This game reminded why those gamecube games were so damn good. The first game is less serious and more focused on team building and gameplay. The second game gets damn emotional and has an insane ending that I probably should think is stupid but I don't.

oh boy i have a lot to say about this game... i might end up sounding like an entitled gamer who sucks lol

pros:
- two conceptually interesting stories that explore cyberspace in their own ways
- the digimon models are rendered wonderfully
- battle system is has slightly more nuance than its often compared to rival, pokemon
- both stories kept me intrigued the whole way
- funny localization moments (like bffr you've never heard someone say "oh snap! yo dawg let's bounce!")
- didn't experience any bugs as far as i noticed

cons (because i am a salty gamer):
- lack of essential quality of life things i've taken for granted in other jrpgs (skip cutscenes, skip text, battle fast forward, story recap)
- CHAPTER 16 HACKER'S MEMORY TERRITORY CAPTURE LEGEND ANGELS (they heal every other turn omfg)
- not really the most memorable ost, immersive for sure but not many bangers :(
- SILENT PROTAGONISTS (personally feel like this trope needs to die out)
- hacker's memory protag has a voice for like the very beginning and the very end, feels bad for the seiyuu tbh
- if you want decent digimon, you're kinda forced into grinding which is pretty sucky if you're just casually playing (constatnt digivolving and de-digivolving for ABI to go up by a mere 5)
- the voice acting is inconsistent. like you'd go from a voiced scene with the main cast to no voice right after. i get it but i personally thought the main cast should have had all their lines voiced
- random encounters felt a little dated tbh but i've just been spoiled by a lot of games today that have phased out the concept of random encounters
- dungeon design was lacking but it's nothing major to be upset at
- kinda surprised there was only two difficulties. normal and hard

i prefer cyber sleuth over hacker's memory in terms of story. given that cyber sleuth is kinda sorta the "main" story anyways, there's a noticable difference in regards to the writing quality between the two. hacker's memory kinda follows one driving plot point for most of it, resolves it SUPER quickly, and then moves onto another plot that's been building up in the background slowly.

i do like the mechanics in hacker's memory though. domination battles were neat (but ffs why can i not decide WHERE my characters start?)

so uhh long story short: neat stories locked behind some tedious gameplay if you're willing to endure it. i would say that cyber sleuth is the only one worth your time tbh

no spoilers~ & this is just for the first game, cyber sleuth

i had so much fun with this game that I immediately launched into playing Hacker's Memory after 98 hrs of cyber sleuth~ it's not perfect by any means, with sum very uneven difficulty & invisible encounters for example, but the design is pretty solid, so that even grinding is fun (& u will have to grind a lil, even on normal). the story was fun & along with the character development it took sum unexpected & subtle turns that kept me engaged. as someone who was all about Pokemon growing up, this was super refreshing; actual characters, actual plot, darker & more mature themes, more challenging gameplay, & way more queer representation (the game is especially queer if u play as the girl)~ just a real one-up on the tired pokemon games (though I rly enjoyed Arceus, finally some innovation), aside from of course the classic digimon hit-or-miss quality in the monster design & naming department. I like how challenging it is to achieve some of the digivoloutions, & hard difficulty was actually hard for boss battles, which gave the game a lot more strategy elements. u cant just go in with no items & spam high-damage moves like u can in pokemon. I just wish they had spread the difficulty between easy, normal & hard instead of just normal & hard, because sumtimes hard was a lil frustrating & normal is way too easy, would've been nice to have sumthing in the middle as I found myself swapping between them (which I'm rly grateful you can do at any point!). the music is rly fun, I adored how cheesy it is from the beginning & then grew to love it~ I also thought the Japanese voice acting was good.

this collection is often on sale for really cheap, I highly recommend u pick it up if u like digimon, JRPGs, the monster-catching genre or are just in need of sumthing more fun & refreshing than main-line pokemon

oh, also, it is rly obvious the localization team had to translate the digiline texts out of context, which makes for some absolutely hilarious & often unintelligible conversations! i absolutely loved it hehe (& don't worry, the digiline texts are simply flavour & the rest of the game is translated well! tho sumtimes the cheese factor is veryy high or overly expository in the English translation)