notesurfer
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Badges
Busy Day
Journaled 5+ games in a single day
Gamer
Played 250+ games
Loved
Gained 100+ total review likes
GOTY '23
Participated in the 2023 Game of the Year Event
Gone Gold
Received 5+ likes on a review while featured on the front page
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Listed
Created 10+ public lists
Clearin your Calendar
Journaled games at least 15 days a month over a year
N00b
Played 100+ games
Full-Time
Journaled games once a day for a month straight
On Schedule
Journaled games once a day for a week straight
Favorite Games
430
Total Games Played
034
Played in 2024
028
Games Backloggd
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A perfectly adequate game. Leans very heavily into retro-aesthetic Earthbound-style charm, and only mostly succeeds. Combat is inventive in premise, but becomes samey and tedious pretty quickly. Timing attacks and defense is extremely swingy, with failure punishing more than success rewards. The story of the main character's relationship with her sister is intriguing, but some of the other themes are a bit heavy-handed. I am marginally curious to see new areas and uncover the story, but the gameplay just isn't gripping enough to be worth it.
A very endearing puzzle game. There were some head scratching moments, but I was able to finish it using only in-game hints so it was well balanced in that respect. While the aesthetic is gorgeous, I had probably a dozen instances of 1-2 minutes of stuttering that really killed my immersion. The writing is fabulously charming and funny. A good little bite-sized game, but I was hoping for more of a gripping story and this was pretty low-stakes and laid-back.
Code Vein is an adequate facsimile of Dark Souls, but lacks that game's storied charm. Enemy design is repetitive and level design ranges from mediocre to horrible (although the excellent map system helps mitigate that somewhat). While the overall plot and premise are interesting, the cutscenes are excruciating to the point that I lost interest in the plot. Side-quests are utterly meaningless with generic rewards. The veil/blood code system is interesting and allows for flexible class-building/switching. The combat is fast-paced and smooth, with well-designed encounters, but the difficulty is extremely uneven. Overall a game with a lot of promise that slowly wore down my enjoyment until I couldn't be bothered to keep playing.