A fairly cozy RPG experience despite its seemingly dark premise, one that in its small town setting, does a lot to make the character interactions between its many basic yet distinct personalities play off each other well as a unit in a way not seen in most RPGs, where party characters are solely defined by their goals and hardly if ever personally interact outside of that for basic happenings of life. The game’s antagonist is a highlight, and works perfectly for what it’s suggesting about the state of the world at that time.
On that note, people who get incredibly angry at this game for having 2008 Japanese societal awareness and not 2022 western world societal awareness are the same people who would unironically shame fans of this game for not having enough media literacy.
On that note, people who get incredibly angry at this game for having 2008 Japanese societal awareness and not 2022 western world societal awareness are the same people who would unironically shame fans of this game for not having enough media literacy.
OHHHHHH THIS IS SO BAD JUNIOR
WHERE'S THE WEAPON COMPLEXITY
WHY ISN'T JUNPEI HERE TO KICK ME IN THE BALLS
OHHHHH JUNIOR THIS IS SO HOMOPHOBIC TRANSPHOBIC FATPHOBIC ETC.
OHHH WHY ISN'T THERE A SCENE WHERE A FEMALE COMPANION IS SCREAMING ABOUT HER DEAD DAD OR SOMETHING, THUS CONNECTING THE CHARACTER TO THE PLOT LIKE AN ANVIL TO MY NUTS
OHHHHH THE DUNGEONS HAVE GIMMICKS? I'M GONNA WALK OFF A PIER
MAN THIS IS ALMOST AS BAD AS ADVANCE WARS 🔥🔥🔥
WHERE'S THE WEAPON COMPLEXITY
WHY ISN'T JUNPEI HERE TO KICK ME IN THE BALLS
OHHHHH JUNIOR THIS IS SO HOMOPHOBIC TRANSPHOBIC FATPHOBIC ETC.
OHHH WHY ISN'T THERE A SCENE WHERE A FEMALE COMPANION IS SCREAMING ABOUT HER DEAD DAD OR SOMETHING, THUS CONNECTING THE CHARACTER TO THE PLOT LIKE AN ANVIL TO MY NUTS
OHHHHH THE DUNGEONS HAVE GIMMICKS? I'M GONNA WALK OFF A PIER
MAN THIS IS ALMOST AS BAD AS ADVANCE WARS 🔥🔥🔥
the game that introduce me into JRPGS and then falling in love with the genre, I remember playing this when I was still a kid and saw the advertisement of this game with the screenshot of the protagonist with the umbrella on game magazine, dunno why it spark my interest to play this game but I did and love the hell out of it.
also Yukiko best waifu
also Yukiko best waifu
The better version of Persona 4 in my opinion, the lighting and pacing of the game was a bit better the first time around. In any case, Golden or not, Persona 4 is an incredibly optimistic and friendly game that has an overwhelming sense of joy to it. Among the countless pieces of fiction that boast about the power of friendship, I believe that this one does it best. It's certainly not perfect, and I wish it really did certain things better, but I really think the atmosphere of Persona 4 has a quality that I have observed in very few other games. This was a very special game during my adolescence, and I honestly believe it still hold up well today (99% of the time).
This review contains spoilers
smarter than i thought — P4 has some genuinely insightful commentary on social isolation and burnout culture if you’re willing to look past the iffy writing of the main cast and its weaker plot beats.
what is a peaceful and calm setting for the protagonist and the investigation team becomes a living hell for someone like adachi, a guy slowly going nuts from hitting a complete dead end in his life.
the irony of the quiet, colorful setting is that it’s really a distraction from the larger issues that often fester in smaller towns with less social interaction — young kids and teens struggle with making clear their own feelings and struggle to come to terms with who they are, in a living space where the most exposure to the outside world they get is heavily filtered through the fog of TV.
nanako clings to a literal wal-mart stand-in brand because she has nothing else to really get excited for. all she really knows is what shows on TV and with dad not always at home, it becomes her new reliable.
saki konishi opens the game by dying a tragic death, forced to work for the massive, sprawling supermarket choking out local businesses, and chooses to put on a happy mask to hide how fucked things are at home. because in a town like inaba, being vocal about your own issues and reaching out breaks the peace.
somehow, persona 4 manages to understand the relationship kids have with media when thrown into isolating situations. you could make the argument that the way the casts’ insecurity boils over really isn’t all that different from pandemic teens only a couple years ago: slowly spiraling down into a worsening mental state and having all of their insecurities projected through nothing but social media.
inaba is beautiful on the surface, but peeling past the cheery music highlights a more uncomfortable narrative.
what is a peaceful and calm setting for the protagonist and the investigation team becomes a living hell for someone like adachi, a guy slowly going nuts from hitting a complete dead end in his life.
the irony of the quiet, colorful setting is that it’s really a distraction from the larger issues that often fester in smaller towns with less social interaction — young kids and teens struggle with making clear their own feelings and struggle to come to terms with who they are, in a living space where the most exposure to the outside world they get is heavily filtered through the fog of TV.
nanako clings to a literal wal-mart stand-in brand because she has nothing else to really get excited for. all she really knows is what shows on TV and with dad not always at home, it becomes her new reliable.
saki konishi opens the game by dying a tragic death, forced to work for the massive, sprawling supermarket choking out local businesses, and chooses to put on a happy mask to hide how fucked things are at home. because in a town like inaba, being vocal about your own issues and reaching out breaks the peace.
somehow, persona 4 manages to understand the relationship kids have with media when thrown into isolating situations. you could make the argument that the way the casts’ insecurity boils over really isn’t all that different from pandemic teens only a couple years ago: slowly spiraling down into a worsening mental state and having all of their insecurities projected through nothing but social media.
inaba is beautiful on the surface, but peeling past the cheery music highlights a more uncomfortable narrative.
fezes excremento excreção cocô bosta dejeto dejeção esterco estrume titica lixo sujeira sujidade imundície impureza entulho detrito despejo resíduo resto sobra sobejo refugo cisco péssimo muito ruim abismal abissal aterrador horrível insondável tétrico atroz cruel doloroso fero feroz fulminante imane impiedoso infernal lancinante monstruoso pungente disforme desconforme desproporcionado feio horrendo informe espantoso assombroso formidável inaudito indescritível maravilhoso medonho pásmoso pavoroso temeroso terrível tremendo feiíssimo hediondo hórrido horrífico horroroso espantado execrâvel tetérrimo infando demoníaco diabólico mefistofélico satanico tenebroso atro funesto horripilante lôbrego lúgubre metuendo sinistro torvo aberrante anormal gigantesco repelente teratológico cauginoso tetro terrificante terrífico agourento catastrófico dano desastre esquerdo fatal fatídico maldito naufrágio socobro trágico assustado medroso pávido pusilânime receoso tímido terrifico ameaçador assustador dantesco diro formidando levado temido temível agro sombrio escuro feião horrífero temerso feiarrão formidoloso feianchão horrorífico horrípilo
Great. Improves upon P3 in gameplay but there's stuff like skill inheritance, shuffle time, and poor experience gain that hold the game back from being the absolute best. Story is VERY emotional (more value) and characters are mostly good or great, with a few exceptions. Music is 100% fitting and writing can be silly and enjoyable.
The more you know, the better this game becomes.
The more you know, the better this game becomes.