Reviews from

in the past


In addition to maintaining the worst aspects of its siblings, (needless inventory shuffling, obnoxious randomization, persnickety verbiage) Planetfall just isn't interesting enough to stand with the greater pillars of the Infocom library. Its environments are as flat and drab as one might fear from a sci-fi setting, and there isn't much to make Planetfall memorable aside from the way it leverages Deadline's clock features to impose misery-spawning time limits on the player and potentially ruin their save files. Not exactly the golden child, this one.