Reviews from

in the past


I really liked the original Q.U.B.E. and wanted to like this one. It did not live up to the bar that the original set. Don't get me wrong Q.U.B.E. 2 has some decent puzzles. But there's too much walking and backtracking to get to each puzzle. Most of the puzzles are in separate rooms connected to a hub. You can tackle the puzzle rooms connected to the hub in any order. In theory I like this idea. In practice I hated it. The hubs made it feel like I was not progressing as quickly as I wanted. The game also separates some of the levels with way to much walking. Sometimes the game forces you to get on a really slow elevator to get into another room with more puzzles behind a door. Then when you enter that door you're forced to ride ANOTHER really slow moving elevator. And since everything is a hub, you now have to backtrack back through both slow elevators to get to the next room. It's unnecessary and completely un-fun. The linear sections of the game where they introduce a new mechanic in a series of puzzle gauntlets to teach you how to use that mechanic were great.

Also the story is pretty meh. Most of the time its out of the way and when it isn't its pretty bad.
QUBE 2 isn't bad. It has some decent puzzles, its the perfect length, and if you enjoy 3D puzzles games its definitely worth it on sale. But it only comes close to how good the original was.

no run button and long empty hallways let you know the devs hate you

está saindo fumaça da minha cabeça mas é bem legal

The story is admittedly not that interesting, but these puzzles are unbelievably fun. This is the closest you'll get to Portal 2's highs, while still maintaining its own identity. It has the right amount of challenge without ever feeling too frustrating or overcomplex. The game is really pretty too and the way chapters are structured makes it feel you are constantly making progress towards a larger whole which is super rewarding. Great 6-hour game for Portal fans to distract themselves from the painful reality we'll never get a Portal 3.

Incredible level design and really fun puzzles, one of the best of the "Portal copies" out there


puzzle que só jogaram no game pass. existe puzzles (muito) melhores.

Fun game overall, none of the puzzles where too hard managed to complete most of them in under 10 minutes. Story was ok but wasn't my main focus while playing. Too me the game felt kinda like portal so if you like puzzle games like portal this could be for you.

Amazing puzzle game ! Finished it two times

Bitirmemin üzerinden çok geçmemesine rağmen bulmacaları ve hikayesini çoktaaan unuttuğum güzide oyun. İlk oyunun baya acemi kurşunu olduğunu düşünürsek, bu oyundan biraz daha fazlasını beklemiştim ama anlaşılan yine içten içe deneysel kalmayı tercih etmiş.

Eh, ne diyelim. Puzzle sevenleri bir süre oyalayabilecek güzel bir iş. Yalnız grafikleri beklediğimden daha iyi çıktı, o artısı var bir tek.

I was pretty bored for most of this game's runtime, and then it hit a point near the end of the game that was just needlessly frustrating and obtuse. I think I personally dislike this game more than I think that the game is actually bad, but it definitely does not stand out in any meaningful way, and I just found myself wanting the experience to be over in the last hour.

Don't understand how the rating is so low, the game is a really fun time solving puzzles

Good if you love puzzles

A big upgrade from the first one. Quite fun and just the right length.

Pretty well-made puzzle game, not too special in terms of lore, but the challenges here kept me instigated until the end, good enjoyable time.

Bro can't even write cube HAHAHAH IT'S WITH A C NOT A Q.

With every passing dialogue, I was less interested in the story.

The puzzle design is ok, but was made less enjoyable by mediocre game feel, and an environment design that looks good in screenshots, but really doesn't work to enhance them.

Empezando por lo mejor, QUBE2 tiene un gran diseño de nivel con puzzles intrincados, pero nunca excesivamente complejos. Sin duda es su mejor parte junto a una iluminación bastante currada. Lo peor diría que es la historia, que me ha parecido un meh de principio a fin. Pero vamos, si te enganchan los puzzles per sé, no molesta ni se pone en medio de lo que quieres hacer, así que bien.

It's a nice step-up from director's cut. a lot of similar themes about trust, but a different approach this time around. still fun gameplay, very enjoyable

A very good but not perfect puzzle game.

Probably the closest you can get to Portal. Feels kinda like that

Director of this game saw Portal 2 adding plants and told the intern "Write that down, write that down"

No es para tanto, alguno mejor hay del género


I was having a good time, but then I experienced a game breaking bug that wouldn't open the game for me, so until I get entirely new hardware I won't be able to continue playing it, and the dev team has not responded to me. Shame, I was liking it too.

Q.U.B.E. 2 was a little frustrating for me.

I mean, it works well as a sequel, and it is a good game, but there were a few things that took me off of it.

Story-wise it is not amazing, with a good plot twist but a not-that-bright concept overall. And, the thing that most bothered me, the puzzles are unbelievably easy. There were great new mechanics added to the game and most of the level design choices were great, and the variety of the puzzles was surprising, but they were really weak. I’m not a puzzle game enthusiast and solved every single one of them on the first try.

But I did like the game. The voice acting is good and the visuals are astonishing, the gameplay is good, and as I previously said, the mechanics (the ones that came from the first game and the new ones) are really good and interesting, making the gameplay really fun. Considering that the game goes for almost nothing on steam sales I’d say it is easy to recommend, even not considering it that much better than the first one.

Expands on Qube in every way, but remains steadily seated within the generic indie puzzler. Puzzles are still good, the graphics are nice eye candy, and the story is bleh including le epic final choice. It's thin line to walk on, between trying to making your game more interesting beyond its gameplay, and putting too many resources into things that ultimately don't matter. Making some interludes visually impactful instead of the dialogue and general story might have been a better choice, because it doesn't present anything unique (and certainly not in a unique way), so why bother? The Turing Test might be a better and comparable example.