Reviews from

in the past


in theory it's probably fun but i tried it over 3 different play sessions each lasting over an hour, the second one i got stuck and had to look up what to do, the third one my friend was watching while i played and i kept dying and just to regular people i still hadn't even seen a single alien yet. unfortunately not a good game for stupid and/or impatient people of which i am both

Loved this game. For one, it is actually one of the best Switch ports of all time, borderline better than PS4 version in textures!

It is just a beautiful one to look at. The art direction and attention to detail, the sound design, you feel like you're in one of the films.

As a horror game it is excellent. Every section with the Alien is intense. The Ai is adaptive and unpredictable. Running is a death sentence. Even while you hide, you can't hide too much without it finding you.

There's one particular section. If you know it, you know it. Just going into that area, you're telling yourself "I don't want to go down there." It's rare for a game to make you feel so unnerved you don't want to keep playing. Thats an example of a great game.

I have my gripes both with the story and certain moments in the game: the voice acting was hit or miss. Most of it was serviceable but there were many strange deliveries. The story also felt kind of hazard, like things were just happening, instead of it being a fully cohesive experience. The ending is also GARBAGE. It's like they hired some bad writer to come in and just add nonsense to the last 10 minutes.

Finally, gameplay wise, most sections without the alien lack the same tension. Some can still work, but they try to throw in different areas and variety when you're not fighting the alien and it just dosent work. I'm not sure how you'd fix this because over using the Alien would be the opposite problem. Many complain that the game's a bit too long which is probably the sensible answer: just trim down what's here to focus more on the best parts.

I want to score it higher, but it does have glaring issue. It's still amazing despite that and well worth your time.

Esse é um caso de jogos que eu tenho vontade de jogar mas não tenho coragem, admito que não sou forte pra jogos desse gênero mas quem sabe um dia não me aventuro pelo espaço com uma das IA mais inteligente dos games?

Facilmente um dos melhores jogos de terror que já joguei. A inteligência artificial do Alien nesse jogo, mesmo depois de 10 anos, é uma masterclass de como criar um antagonista imprevisível e com comportamentos realistas.

Diferente de Amnesia e outros jogos onde você só foge do monstro, eu não fiquei de saco cheio ou irritado com o passar do tempo, muito pelo contrário, só conseguia ficar ainda mais apreensivo com o que o Xenomorph poderia fazer depois.

Apesar disso tudo, o jogo poderia ser um pouco mais curto e o final não é o dos melhores. Ainda sim, recomendo fortemente para qualquer pessoa que goste de ficção científica, jogos de terror e principalmente para o fãs do Alien de 1979, porque tem muito fan service legal para quem assistiu


Sou fascinado no mundo e na evolução do Xenomorph, criados por Ridley Scott em "Alien" (1979). Mas agora quero falar sobre essa obra-prima de 2014 que consegue superar facilmente esses jogos de survival horror que são lançados hoje em dia. A imersão na situação caótica é excelente. A sonoplastia é um espetáculo (praticamente um personagem do jogo), a ambientação é assustadoramente tensa e o fato de que você morre se o Xenomorph te atacar é o que deixa a experiência mais sinistra ainda. Então, devo dizer que Alien: Isolation é melhor que as continuações do primeiro filme, sem dúvidas. Mas o Xenomorph não é a única ameaça. Os Working Joe que ficam na nave são bem bizarros e dão trabalho a Amanda Ripley (filha da Ellen Ripley do longa). E, obviamente, o Facehugger também vai pular - ou tentar - na sua face. Não sei por que demorei tanto para jogá-lo, mas ainda bem que tive essa oportunidade. Quem puder jogar, comece o mais rápido possível. Vai ser difícil ter um jogo tão foda baseado em um filme novamente. Eu joguei praticamente 20 horas sem parar para finalizá-lo e fiquei tão preso nele que os efeitos sonoros e as trilhas estão ressoando na minha mente até agora.

Es un buen gameplay de esconderse 30 min debajo de una mesa, hasta que pillas el lanzallamas y te conviertes en una sádica mata aliens.

Glad this game exists, the Alien license finally got a game that lives up to the hype. Very replayable and graphically pleasing. Well optimised too !

Easily holds my personal record for "most times i've thrown my controller out of terror"

I found alien isolation to be very difficult. In fact, I never beat it. This is in part because it is a very long game, but also there are several frustrating sections and it likes to abuse you for doing things which initially seem correct

Esse jogo é um ótimo fan service para os fãs do filme.

This review contains spoilers

minor gameplay spoilers so I put spoiler warning on
Nice. Don't think/know if it's a masterpiece as I remembered it to be when I first saw a playthrough (almost) 10 years ago. I was 10 years old when this was released and I really didn't have any prior contact with the franchise, although I was really into a horror game youtuber at the time, and so I've really held this and other games like Outlast to a really high standard for a long time. Today, even though I've matured a bit, actually played the game myself and no longer think it's a perfect game, I can't really see why I LOVED it (or why I don't anymore), but it is pretty clear that it is somewhat of an acquired taste, or at least not for everyone.

For starters, yes, the game sometimes feels too long, as some of its attractive points wear out rather quickly, and others are stretched throughout without much attraction in the first place. 2nd half starts wack, and the ending isn't bad but it isn't remarkable either, same goes for the story and the expendable side-stories readable in the various terminals scattered throughout Sevastopol, which feel just like they're serving the purpose of either: filling you into obvious main story points; or adding to the whole theme of "ah shit. the creature's fucking us up. seegson too. aw man. we're doomed. also the password to that door is 9374". Hard difficulty isn't really hard, even before you're actually used to the game, (granted I did say I've watched this whole game playthrough prior to playing it, even though it was several years ago), and when you start to think it's getting hard, you get a neat flamethrower, which, by the way, you get much ammo for, easily, which is also the case for almost every usable item in the game - so much so that you'd think it'll be an action packed game, which some reviews will also tell you is not the case here. The androids suck not only on the lore, but also to play against 'cause they're boring. Feels good to throw a pipe bomb at 'em? Yeah, I guess. Not really. Shotguns and your revolver take 2137 shots to take 'em down. Later on, they get a special hazard suit. You can't EPM, shoot, bomb, or put them on fire (you already couldn't do that last one). As said before, not really hard (just run for a bit and crouch on a corner), still boring. They do serve as a quick scare sometimes, so there's that.

I didn't plan on writing such a long paragraph on the game's negatives, almost feels like I'm basing my rating on something you can't really guess what - that said, I would like you to guess what are/is, for me, the positive(s) this game has to offer. Friendly clue, it's on the title!

If you guessed "Alien", that's correct! The alien, that is so informally introduced as the ventilation crawling homicidal creature, that makes you shit your pants from the moment you see it crawling down the vent on the best in-game cutscene (or even earlier, if you're unlucky) to the long last stretch of the game when you're happily granted with the knowledge that there are now AlienS, in the plural - i.e., you're fucked - is the strongest appeal of the game, and I would say by FAR if it weren't for the second word on the title. But we'll get on that after this. After watching the first Alien movie shortly after starting my gameplay, I can appreciate much more the direction the game takes in its scariest sections, when the Xenomorph stalks around in your proximities while you have to figure out where to go and what objective to do. Of course, these sections are numerous and understandable as tiring, even with the premise, of Mr. Tall Boots hunting you down, but the power the AI exerts over the gameplay is tremendous in which it makes you feel like you're in an Alien movie!!1(IGN ahh comment lmao) commands your and the Xeno's actions as if you're surviving against an alive, invincible and lethal being. Not only that, the creature has different settings for its behaviors, as if it's learning your patterns and in the next bout, it will get you. As I cited as a negative point, the game's difficulty feels unreal and inflated. I still feel as that's true, but a lot of the comments about it give me the contrary impression. As much as I would like to say "skill issue lol", I understand (and have already so) that it isn't for everyone and people have different experiences with the shit-your-pants kinda game. However, I never felt that this was an unfair experience, at least not when facing Eggplant Head. Terrifying, butt-clenching, sweat-dropping? Yea. Arduous, slow, fatiguing? Maybe, but certainly not unjust. Equilibrated with the terror of the situation and all that comes with an Alien premise, albeit well translated in videogame form and fun horror experience. Really quick addendum because this is taking too long: The Isolation part is not main focus, but also worth mentioning 'cause the soundtrack, atmosphere and level design really do the trick to fuck you up in case you're having too much of a swell time, making you uneasy almost on the verge of a panicking play which could lead you to a game over of sorts. Honestly, I think the first movie does a better job at this, claustrophobia-wise, but Isolation performs really well on this category and related game characteristics.

In conclusion: Yeah, so what. Too big a game and list of unfavorable points? I know. A dublagem em português é uma merda? Também. Eu não conseguia escutar nada que a Ripley falava. Aliás, todo mundo falava que nem os andróides, e não tinha opção de botar o voice-acting original.I didn't really feel like playing mission 13. Or 14. But I think the point stands that Isolation is very good on what it does, so much so that it is, all the same, revered as one of the best horror games of the last decade and a standout for a videogame adaptation of an iconic film, especially in the horror genre (other '70s and '80s movies didn't have the same luck, even nowadays). It's not without its flaws, of course, yet, still an excellent Alien game, and a justly admired, pretty solid horror game. I'd give it a 7.1/10.

Backlogging this for now...

By every aesthetic metric, the vibes of this thing are impeccable. It nimbly and effortlessly recreates the look and feel of the original Alien movie, expands the dreary corporate hellworld of the lore into a gripping settting, and creates some of the best gut-spasming scares I've seen in a survival horror game ever.

It's also deeply, nastily hard as hell. Maybe too hard for someone like me, honestly.

Foi divertido jogar isso na pandemia,
Muito foda 🙏❤️

I honestly think this game sucks. Easily top 5 most overrated games I've played

Comecei, tava achando interessante, mas meio boring

Alien is my favorite film of all time, and because of that; I wanted to love this game. I wanted to top my favorite games list, I wanted it to be special, I wanted it to be Alien... got my hopes too high. Don't get me wrong, this game is great. The atmosphere fully captures the look of the 1979 film, the sound design is on par with the best horror games, and the attention to detail lore-wise was so fun. Like the off brand androids being way worse than the Weyland-Yutani ones was both funny and terrifying. But then there's the boring story, the characters I couldn't care less of, the stupid crafting system forced in every late 2010s game, and then the titular Alien just isn't as horrific as it was back in '79. While I agree that this is hands down the best Alien game (except Aliens Infestation), that's not a high bar to clear. I'd kill for a studio like Arkane (pre redfall), or Eidos Montreal, to take a stab at this concept. Cause an Alien game closely tied to the Ridley Scott film would be amazing, maybe SEGA shouldn't have giving the project to a team more equipped to make a boomer-shooter.
7/10

Um dos poucos jogos de terror que joguei, nem preciso dizer, me caguei do inicio ao fim, mas a gameplay e imersão eram tão satisfatórias que eu não consegui dropar.

j'aime pas les jeux d'horreur.. sauf un

i think if the alien just gave me a chance we'd be good friends

ONE OF THE BEST HORROR GAMES OF ALL TIMES

Survival horror at it's best. Unlike in games like Outlast, you have some fighting chance and the gunplay is amazing. Still also somehow one of the best looking games I have played, despite releasing in 2014.

It's one of the few horror games that manages to be truly scary, thanks to it's carefully designed AI system and the real threat of loosing progress... but not enough progress to the point of frustration.

It's also one of the most immersive games I have played. The atmosphere is consistent and drags you in, and dare I say the world sometimes feels dynamic like a immersive sim, thanks to the always looming threat that is the alien, and it truly feels like it's always looking for you. The world feels alive and always moves.

The single greatest representation of the Alien franchise in gaming.


tyler1 got me into this lol

O jogo é muito bom, a IA do alien é simplesmente a melhor que eu já vi em toda a minha vida. A forma que ele pensa, age e se adapta à sua forma de jogar é uma coisa incrível (não é à toa que ele é o organismo perfeito). Eu pretendia zerar, incluindo com as DLCs, mas depois de ficar preso em uma parte com todos os meus planos dando errado, acabei perdendo a vontade. Quem sabe um dia eu volte a jogar para tentar de novo.

Confuso, chato e tem um pacing insuportável. A única qualidade notável é a IA do xenomorfo, que obviamente não salva o jogo.