Reviews from

in the past


Nuestras cosas dicen mucho de nosotros. Si, es una frase muy manida, pero tiene mucho de razon. Desde nuestra personalidad, nuestros gustos, hasta cosas mas profundas, ya que no es solo el objeto en si, sino las historias que hay detras. Objetos que compartimos, que heredamos, que dejamos atras, que nos han acompañado durante nuestra vida, que nos han ayudado a desarrollarnos como personas...

Sobre eso quiere hablar Assemble with Care, un juego donde nos ponemos en la piel de Maria, una manitas que en un arrebato romantico hacia su pasion coge un tren y va de sitio en sitio arreglando cosas hasta que llega a Bellariva, un pueblo donde nos daran algunas cosas que arreglar y de paso conoceremos a sus dueños a traves de esos mismo objetos.

Gameplay muy basico, obviamente no es un simulador, pero creo que esta muy medido para conseguir darte la sensacion de que estas trasteando con algo pero no ser algo de peso donde quedarse muchisimo rato.

Me ha sorprendido que esta doblado al español y ,aunque hay alguna frase mal por algun tipo de problema desde la direccion de doblaje, esta muy bien. Le sienta muy bien.

Juego perfecto para una tarde que te apetezca algo relajado, te pones esto y una bebida caliente y se te queda 1h30m muy buenos.

the story is great, but the mechanics absolutely made me want to rip my eyeballs out. the twisting and turning of the objects are not great........

A really short, charming adventure with simple puzzles that are relaxing to solve. I didn't find the story to be really interesting


A short (barely over 1 hour) but charming experience.
More than a puzzle game, it is a narrative game where the main character mends meaninful objects for people, which will help them in their own personal life.
It is not too deep either in terms of gameplay (none of the objects are difficult to repair) or in terms of story (the game is too short to really create strong connections with the characters), but the concept and the artsyle still make it a sweet and heartwarming game to play.

Jogo bem aconchegante e curto

Está cuco y tal, cozy and relaxing toda esa vaina pero sinceramente el gameplay podría aprovecharse un poco más y aunque la historia es positiva, a ratos es un poco absurda y dice menos de lo que podría. Es cortito y para gente que no juega mucho videojuego supongo que le puede encantar, pero yo esperaba más tbh.

Pretty cute! The puzzles are nice, same as the story, and not too short. Good to spend a cozy while.

A sweet game with cozy assembling puzzles. Story felt lacking, but the gameplay was relaxing & fun nonetheless.

Peaceful and relaxing DIY gameplay.

Assemble With Care is a really cute, and quite well made little game. The graphics are lovely, and the story is quaint. I do have to say however that I am very disappointed by its length; the game is quite short, less then an hour, and I simply didn't feel as if it had enough time to truly show what its mechanics could do. What it had for levels where already super fun, if a little easy, and simply having more would have made this game amazing. I hope Assemble With Care at the very least will be added onto with more levels or expansions in the future, because I simply had too much fun and want more.

Quick and simple puzzle game where you repair gadgets. Incredibly easy to get started and it's a chill experience to the end. I love the bright pastel colors and art direction. The story plays like you are reading a book. I do wish there were more illustrations of the characters during dialogue. They have a lot of the same expressions. Maybe that's just me trying to see more of this style.

But I greatly appreciate the attention to design and typography. I love seeing more indie games having amazing design elements in their games.

petit jeu rapide où on incarne une dame qui se balade à travers le monde pour réparer des objets sur demande, c'est donc un petit jeu chill, avec de beaux graphismes fait main (!!!) avec un fond d'histoire sur une belle morale : appelez vos parents !!

There is almost no challenge in the gameplay and the story telling is only through some texts and drawings. The story writing itself isn't that captivating and the gameplay just doesn't give you any freedom in solving the puzzles. There is only one way to solve it and mostly it shows or tells you how to do it.

Decent enough story, mechanics can be infuriating at times but it's a solid "do it in one playthrough and never touch it again" type of game. Satisfying too.

I really liked this game. It's artstyle is amazing. Story is so sweet and you just want to see what happens next. Levels are diverse, and it never gets too complicated. Assembly and disassembly is really intuitive, and game guides your hand perfectly. Characters are memorable and stick with you. This is a sweet, cute and comfy game, which you should not miss out on.

Ok, no pretendo gran cosa de un juego puzzle que dura poco. Pero debo admitir que hubo momentos de "mucho texto", que hicieron a la experiencia tediosa. No sólo porque la historia no es emocionante, si no porque hasta sus personajes son superfluos. No logra construir, ni con todas esas diapositivas, un universo en el que quisiera inmiscuirme porque está muy ocupado tratando de dar un mensaje profundo y de superación que no logra al final del juego. De ser más dinámico, hubiese sido menos estresante. La mecánicas son fáciles, y los logros consisten básicamente de terminar capítulos. Pero, en general, lo sentí aburrido.

Sweet little game with a sweet little story.

Assemble With Care is one of the most relaxing games I’ve played in a long time. It’s got satisfying gameplay, stunning visuals, and wonderful voice acting. Everything about it oozes with charm, in a way where I can just see how much love went into its development. For only being an hour and a half long, it definitely leaves a lasting impression.
We play as a traveling repairwoman named Maria, whose most recent stop has taken her to a European city named Bellariva for their annual food festival. While there, she finds repair jobs to make pocket money - and she ends up meeting a cast of lovable characters, each with their own sentimental items that need fixing.
A big part of Assemble With Care’s story focuses on that exact sentimentality toward beloved items, and the personal stories we attach to them. The very first job Maria takes on is making the tape player owned by a girl named Izzy play again; we learn afterwards that it holds a recording of Izzy’s deceased mother singing her a lullaby. Each and every item we work on throughout the game is similarly important to its respective owner, for one reason or another.
Little Izzy is the first of our side characters, followed by her father Joseph, Bellariva’s mayor. They have your classic “busy dad” arc; he throws himself into his work because of the sadness over losing his wife, but his relationship with his own daughter is suffering because of it.
The second half of the story is made up of Carmen and Helena, a pair of sisters struggling to maintain their long distance relationship during financial difficulties. Carmen is warm and a bit absentminded, while Helena is the aloof and responsible older sister. Carmen owns a humble Bellarivan cafe that’s, unfortunately, not making any money. She calls Helena hoping to borrow the entry fee for the food festival (and by extension, the contest held during to be declared the best food in the city.) However, this isn’t the first time she’s asked for money, and Helena decides to visit from the big city to discuss things in person.
Assemble With Care’s overarching theme focuses on the reparations of these familial relationships as much as the items themselves; in fact, Maria must learn to address her emotional distance from her own parents after having left to travel. But this pinpoint focus on blood family is, unfortunately, the weakest part of the whole game for me. Not because it’s badly written, although I do feel the last few acts are a bit rushed and could’ve used one or two more levels. It’s because, as a queer person, I simply don’t believe that blood relatives inherently deserve to be called family and receive your unconditional love and support.
Izzy and Joseph, Carmen and Helena, both pairs truly love each other and work through their differences - but that’s not always how it is in real life. I find plots that hammer home how important family should always be just don’t resonate with me. Sometimes it’s genuinely better to not have those people around.
Another gripe I have on the story side of things is Maria herself. She’s a likable character, but she rarely feels like more than an observer who just happens to witness the healing of these relationships. We’re not even present when either pair finally make amends - we just hear about it later. I would’ve liked for her to be a more active participant in not just the gameplay, but the world unfolding around her.
All of that being said, I still do like the cast in Assemble With Care, and I think a big reason for that is the voice acting. Each character not only has a distinct and memorable voice, but the VAs do a great job of conveying emotion in their performances. Where the story is a bit generic and predictable, the VAs still manage to inject life into it; they’re what really make everything feel believable.
Just as good, if not better, is the music. In fact, I think this is one of my favorite soundtracks I’ve heard in a while! It beautifully captures the coziness of small town vibes, and maintains the perfect relaxing atmosphere throughout the entire story. Many pieces are led by keyboard, and there’s occasionally an acoustic guitar; in fact, a lot of them sound like what you might hear played at a coffee shop somewhere just like Bellariva.
The art is also absolutely amazing, presenting the narrative through a unique, storybook-like lens. ‘Cutscenes’ that play before and after a repair are actually a series of ‘pages’; each ‘page’ shows off a piece that truly feels like you’re looking at a real-life painted canvas. The color palettes are warm and full of life, especially against the standard stark white background of the ‘page’. The presentation makes Bellariva feel like a real place you’d dream of visiting one day.
That’s not to mention the stunning character art! Each cast member has an exceptional design, with bold shape language and amazing color combinations - the latter of which connect them directly to their respective family member. Joseph and Izzy’s clothing share a rusty red and sky blue, while both of their neck accessories (a tie/headphones respectively) are pale yellow. On the other hand, Carmen wears bright yellow and warm shades of blue, while Helena wears more cool, chic blues and chartreuse; these similar-but-different tones perfectly convey their familial closeness yet totally opposite personalities. Carmen also has a striped towel over her shoulder that matches Helena’s shirt closely!
The repair sections are possibly even better-looking, bringing motion to the game’s beautiful art style. Each level has a unique background that matches whichever setting Maria is in, from tiled floors to a tablecloth covered in Izzy’s doodles. The colors are, of course, as consistently wonderful as ever - and another specific standout here is the detailed lighting. In scenes taking place outside, the entire screen is well-lit, with only a few shadows casted here and there. If she’s inside, she’ll work in the light from each setting’s unique window. You can clearly make out the shadows left by not only these windows, but by nearby plants as well. It all adds so much to the atmosphere.
Even Assemble With Care’s pause menu is aesthetically considered, taking the form of a clickable coffee cup in the corner (or a half-eaten cookie in the epilogue!) But my favorite part is easily the texture work. The objects look as if they’ve been painted with a brush; their textures move back and forth slightly to bring life to them. You can clearly tell plastic from painted metal, and painted metal from unpainted.
The gameplay itself is simple, but very effective. It’s always clear what your next step is for a repair; the satisfaction instead comes from how tactile it feels to actually do all of it. Unscrewing screws, removing parts, connecting wires - it feels as if you really are Maria, with her practiced ability to make things tick again. Personally, I preferred this method to a more puzzle-heavy alternative. I was worried before playing that potentially complex mechanics based around a real-life skill (which I don’t possess) would be too difficult for me to engage with.
The best part, though, are the little interactions you or the other characters may have with an object while finishing up a job. It feels so rewarding to get these moments of flavor and character building. After you repair Izzy’s tape player, you get to hear her mother’s lullaby. While putting together a neon sign for Carmen’s restaurant, you can choose between three foods to add to it (a pizza slice, an ice cream cone, and a margarita.) You even get to play a quick and easy little minigame on a GameBoy equivalent after fixing it. There’s even more, but you get the picture, I don’t want to spoil all of them!
I also really appreciate the wide range of objects and types of repairs you’re doing. Some jobs are for antiques or family heirlooms, while others are for electronics. There are even fake brand names given to each object, displayed at the top of the screen after finishing a job.
There’s a surprising amount of good worldbuilding moments in Assemble With Care - even if it’s not very intricate. For example, the game almost never discusses money directly. All we know is that Maria needs some to attend the food festival, that Joseph will pay Maria for her work, and that Carmen’s business is failing. Yet, we never see Maria charge a client on-screen. These interactions are simply left out. This omission of the finance talk makes the game feel all the more cozier; you just don’t have to think about capitalism more than needed for the sake of the story.
To wrap up, Assemble With Care may not be a perfect game, but it has many strengths. It’s fun, it’s relaxing, it’s heartfelt, and it’s unique. The presentation is immaculate, and the gameplay is close to perfectly executed. I came here for a casual, calm experience, and that’s exactly what I got.
Its only real blind spot is a slightly bland story that doesn’t personally connect with me - still, it very well could you. It’s worth playing either way in my opinion, though, as its pros heavily outweigh any cons. This is simply one of the most charming games I’ve played in a long time.

Visuals: 5/5
Sound: 5/5
Story: 3/5
Gameplay: 4.5/5
Worldbuilding: 3.5/5
Overall Game Score: 4/5 [4.2/5]

what a lovely little game. everything about it can be summarized in the word "charming." the art style is nice, the presentation is clean and professional but not disconnected from the heart present in this game, and the actual gameplay itself is well-done, engaging, and keeps you wanting more. i love how tactile it feels. although the gameplay alone would warrant a high score, the story adds to the experience. it can be played in one sitting, doesn't overstay its welcome, and has all of the boons i already described. i can't recommend this game enough!

the best game to play after coming home from a long day of taking apart and repairing shit

Chill gameplay and incredible looks.

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Felt like a charming pop-up book for young adults and people who like to read YA. I like to read YA so it works for me, YMMV. Not engaging or fulfilling in any way, but good junk food level of storytelling and mini-games.


Really like the gameplay - I could tinker with these little machines all day. I think the story, while sweet, is basically empty calories - would've liked something with a bit more substance - come on it's right there for the writing: human relationships aren't as easy to repair as these little machines!

O jogo é muito simples, você é basicamente uma restauradora, a ideia da história é bem interessante, você restaura e busca saber a história por trás daqueles objetos e das pessoas a quem ele pertence mas na prática a história não conecta, pelo menos para min, personagens sem graça, histórias insignificantes porém a gameplay é prazerosa, era legal ficar brincando de montar e desmontar, achar os problemas e resolve-los o que
peca é na pouca quantidade, botei um filme pra jogar enquanto fuçava nos itens e não consegui nem acabar o filme, menos de 2 horas termina, ainda mais comigo pulando a história. Se pagar barato vale, é divertido.

A fine mobile game, although it doesn't quite explore it's own mechanics enough until the very end. The puzzles were quite easy until the epilogue level which did get a bit tricky, I wish there were more levels like that one. The story was cute and well written. A bit disappointed overall by the scope, especially given the size of the credits, it feels like they could have made the late game more challenging. It's not as if they abandoned the casual audience with the final level either, it was still very doable. Very pleased with the sound design and voice acting. Overall a very polished and sound game, it just leaves too much on the table.

short but sweet! i found the story a tad bit boring, it didn't interest me all that much, but i did really enjoy the puzzles! the controls were a little frustrating at times, like there were a LOT of moments where i'd struggle to rotate things as it would start picking stuff up instead or there were moments where it'd randomly put other objects as the focus. but overall, fun and sweet puzzle game :)