Reviews from

in the past


I preferred BG1's villain, and BG2 has evil beginner's traps, but otherwise, this game is the superior sequel. The sidequests, clever writing, gear, and level design have all been improved on an already well-made formula. The addition of gender-specific interactions is a welcome change. Few RPGs get it done this well.

A lot of what I've wrote for BG1 applies here (in short, play only if you like atmospheric jank). This does have far more characterization, with some needling of D&D's racism and classism that doesn't really go anywhere. Anomen stuck out the most to me with his corruption arc. Most corruption arcs have characters becoming comically evil, but Anomen just becomes a depressed bum. Very down-to-earth.

It's more annoying to actually play than BG1, though. Enemies throw around status effects like candy, so you'll be casting the same protection spells throughout the game. It gets to the point where making your avatar a Berserker/Barbarian/Undead Hunter (immune to most status effects) or Archer (99% of status effects are melee range) is a serious QoL upgrade.

The romance system is very funny because it's based off real-time hours spent on the game, not in-game hours, so it's very possible for you to just miss out on it if you play at a brisk pace.

Mucho mejor que el 1 en tema de historia y gameplay. Aunque ciertamente ninguno de los 2 ha envejecido bien

wish they had written the lesbian companion better but overall all... i was accidentally evil and it was very fun .. i cried

Having played this game for the first time from 2023-2024, I can say without nostalgia that this is my favorite BioWare game.

I started with Baldur's Gate 1, but dropped it after only a few hours. The world and writing of the first game felt... bland, with dull low-level combat, and too many empty forest maps. Baldur's Gate 2 immediately catches my interest from the first moment, with a very well voice acted main villain and a darker (and also edgier) tone. The combat became much more interesting with higher level spells, making me micro manage my party way more. The world this time cuts out the fat, no more empty forest tiles, now you travel directly to relevant locations.

It is impressive how much more engaging the writing is. The bright, standard fantasy adventure of the first game is replaced with a much moodier atmosphere, where strangers are more suspicious and deceptive. The "main" companions get fleshed out, with more interesting interjections during some conversations. The game even got me to care about Imoen in the beginning, where the first failed to make me feel anything about Gorion. The villain Irenicus is very effective at being both intriguing and satisfying to hate, making the player more and more eager to clash with him.

A double-edged sword is the sheer variety of companions and how easy they are to miss. For example, I never even saw Viconia, who is one of the more popular characters from the series as I understand it. It's partially my fault as a player, as I almost never changed my party. I got used to a group combination and felt too lazy to learn a new one, and likely missed out on a lot of fun content. This could theoretically encourage multiple playthroughs, but the length of the game is a bit of a deterrent. In my case, it took around 55 hours for this first playthrough.

I cannot comment on what changes the Extended Edition has made, other than that it also includes the companions it added to the first game. The game does try to force you into interacting with them, but you are able to decline them (after saying no several times).

For anyone looking to get into older cRPGs, I can absolutely recommend this as a great starting point. If anyone is like me and disliked BG1, I would encourage them to try this game. In many ways, it improves on the first and becomes the blueprint for the RPGs (especially BioWare made) that came after it, for better and for worse. You can see a lot of the conventions that are now ubiquitous in the genre: romance, companion interactions, melodrama, more linearity.


I can only repeat what I said about the Enhanced Edition of the predecessor. Good looking, now technically stable version of the main game with some good, some somewhat questionable new content, which can also be ignored.

eu ainda mantenho que as versões enhanced da beamdog são as melhores maneiras de se jogar baldur's gate hoje em dia, pela facilidade de aplicar mods, por ser bem mais fácil rodar um software feito em 2013 do que um do ano 2000, além da adição de um "story mode" que pode ser ativado e desativado a qualquer momento, que é uma benção para jogadores que não suportam as regras estúpidas da 2ª edição de DnD. tendo dito isso, me irrita muito como o conteúdo extra, mesmo que feito com boas intenções, é a parte mais quebrada desse jogo. múltiplos bugs, balanceamento esquisito e as quests são estranhamente rígidas em termos de escolha para um RPG que normalmente não tem esse problema.

a minha personagem é uma mulher atraída por outras mulheres, e a única opção de romance disponível para ela é uma personagem adicionada pela enhanced edition - a vampira hexxat - que possui alinhamento malvado e entra em conflito constante com uma integrante forte da minha party (mazzy), o que me forçou em vários momentos a ter que escolher entre as duas até o momento que eu tive de ceder e deixar a hexxat. o fato dela ser malvada não me incomoda (até porque as palavras "vampira lésbica malvada" ativa todos os neurônios que eu tenho), mas isso significa que eu tenho que escolher entre ter uma party em constante conflito (porque todo mundo lá é meio inclinado para o lado bom), ou então não engajar com a mecânica de romance do jogo original. eu estou ciente que como uma pessoa gay eu não teria acesso a isso na versão original do jogo (fallout 2 foi o primeiro jogo com casamento gay, e por mais que preceda baldur's gate 2 por 2 anos, essa escolha era longe de ser normal na época). mas ver que dois dos quatro personagens "romanceáveis" introduzidos pela beamdog são LGBT, mas que os dois são de alinhamento neutral evil, significa que você só vai poder engajar com um romance gay se você estiver pendendo pro lado malvado.

longe de mim querer acusar a beamdog de algo mais grave que um descuido de como essa escolha de design afetaria a experiência de roleplay de pessoas que querem ser gays e terem a mazzy como uma integrante do seu grupo (até porque eu joguei siege of dragonspear. eu sei que eles não sabem escrever gente LGBT). mas é esse descuido que acaba permeando todas as adições feitas na enhanced edition que incomoda. lendo os artigos da wiki de baldur's gate sobre as quests novas é impossível não notar os múltiplos avisos de bugs e erros de lógica que só podem ser remediados se o jogador seguir uma rota extremamente específica. isso acaba fazendo com que eu queira evitar completamente o conteúdo novo.

reitero que as enhanced editions são muito mais simples e recomendadas para um jogador de primeira viagem. mas essas coisinhas me incomodam ao ponto de querer fazer esse comentário aqui. agora com licença, vou continuar minha longa run de baldur's gate 2.

I still don't really like the spellcasting mechanics (and frankly any combat aspect of the game), but the story, character development and level design are all better than the first game.

builds upon the first game wonderfully, pioneering formulas that define both crpgs and bioware itself to this day. the narrative and mechanical culmination of your journey that began in candlekeep, and it's only really towards the midpoint of throne of bhaal that things turn to the obnoxious wrt how fights are set up.
yeah idk what more i can say. it's a classic for a reason. if you like rpgs, play it and its predecessor. story mode exists if AD&D makes you want to tear your hair out.

it's impressive just how much bigger in scale the second game was in comparison to the first, and the first was already crazy in terms of depth for the time

exploring amn was a magical experience and I see why these games went on to influence so many industry greats in the rpg genre

the game was very complicated and things seems really outdated maybe another time i will watch guide videos and give it another shot

One of my favorite games of all time.
A lot of what I said about BG1 applies to 2. When it comes to combat, I like the simplistic micro management required in BG1 and 2 takes it up a notch by having a lot more spells to cast and abilities to use, so it becomes more "micro intensive".

Story picks up from where BG1 left off but this time it explores higher level AD&D, with tons of amazing creatures to fight and dungeons to explore.

The expanded questing and choice/consequence this game had back in 2000 was astounding. To the point where I believe either RPGs haven't evolved that much as a genre since Baldur's Gate 2 (and Fallout 2) OR that Bioware and Black Isle struck gold literally in their first strike, reaching the peak of an entire genre 20 years before their time. Almost everything you see in modern western RPGs can be found in Baldur's Gate 2, with the exception of graphics of course. Things you might believe are innovative in Witcher 3, Baldur's Gate 3 or Pathfinder Wrath of the Righteous were probably already implemented in BG2. It's that good.

This game is a step up from BG1 in just about every way. One of the biggest improvements is in player choice and and having multiple ways to approach quests. This was something a bit lacking in BG1. Setting, writing, and pacing is also much better here with companion sidequests being a definite standout. Experience is definitely enhanced by playing BG1 but regardless would rec this game to any and all rpg fans.

A fun game that shows it's age, but in the end does feel like a real session of D&D. Got very grindy in the middle, but I'm glad I stuck it out because the ending was worth it from a story perspective and really did feel like the finale of a campaign. Worth checking out. Now on to part 3!

se me ha hecho bola incluso con el Story Mode, de algún modo ha envejecido peor este que el primero

Another excellent Baldur's Gate game that I don't know how to play and have to play on easy mode because I don't understand D&D but I still like for some reason.

Like the first one but better in every conceivable way. BG1&2 set the standard for what isometric sprite-based art should do; the level of care and detail in the environments leads to a really beautiful experience throughout. These games do suffer from a combat architecture that is basically "see what buffs the enemy uses and react," but if you resist constant f5-ing it can be pretty engaging. At the end of the day I just wish it wasn't real-time-w/-pause. The alternatives have their downsides too, though. Ah well.

Still haven't finished the game after 60 hours, and this game somehow is keeping me engaged for all of it. There is so much to do but you are not punished for not doing it. It is a masterwork of CRPG design, but GOD those voicelines get old so fast I had to turn em off.

Insane that Bioware made this only a few years after the first game. The writing is much improved, the amount of content is just silly, and the fights are much deeper.
That said there is still a lot of just walking into a room, seeing what crowd control the enemies use, reloading, buffing against that CC and winning easily.

Hexxat strarted flirting with me, and I was just speechless. They added WOKE to the Enhanced Edition! That's exactly how you enhance your game. Woke makes all games so much better! Enjoyed immensely my romance with bloodsucker Hexxat. All this enhanced content made replaying of this classic feel new, fresh, better than ever and was totally worth it. This is so much better than the original! Now i'm ready for BG3.

One of those games that dares you to believe anything other then "this is one of the best games I've ever played". It's reputation has become so high over the years and it's completely, 100%, unabashedly earned - so grand in scope, so drenched in character. It's a narrative as personal as it is world ending; the best thing it does is make it's main antagonist mainly an intimate threat disguised as a world-ending one, which gives layers to your hunt for the reclamation of your soul.

I have my personal quibbles about Throne of Bhaal (it's story is mostly just kind of eh) but the journey getting there, the sheer amount of options available to you, the incredible music, phenomenal companion writing, and satisfying conclusion basically overcome any small issues here. One of the all time greats for a reason.

I really really enjoyed Baldur's Gate 1, like a lot.

There were some issues though: I felt companions to be a bit lackluster, and while some were memorable, it was more-so they were fun interesting ideas, action figures, without many quests or dialogue behind them. I loved the vibrant and pretty world full of quests and adventure! But due to the low levels of early Baldur's Gate you would have to reload an area often because you and your party kept dying. I loved questing and doing dungeons! But many quests were simple fetch this, fetch that. Etc. Etc. Baldur's Gate 2 does all of the things I loved better, and does all the things I had issues with SIGNIFICANTLY better.

The story and companions here are mwah, we went from barebones companions to full fledged questlines, romance, and tons of unique dialogue. A lot of the companions here are solidified as my favorites now in the genre, up there with Dragon Age: Origins companions (which I personally consider the crown jewel and example all other CRPG companions have to be compared to.) The romances are fun as well. And the addition of the majority of companions having a unique companion quest is great.

The higher DnD level play here is also just way more fun and interesting with more variety of enemies, loot, locations, spells, etc. Combat and dungeon exploration is so fun and far superior to the first game. I dreaded dungeon diving or large combats in 1, much preferring the hub-based content which was usually more interesting. But now in 2 I actively seek them out here! Also loot... This and Morrowind I think are tied for my favorite handling of loot in RPGs now. Never has it been so satisfying to haul back an inventory full of items to identify, sell, keep, compare. Watching gold increase and get more powerful items, and spend that gold on items you've been ogling... So fun. If ever I want the feeling of just wealth amassing in an RPG this is a great one for it.

The environments and locations in 1 were fun and pretty but oh my goodness here in 2 the world is just completely and utterly gorgeous. I love my hubs and cities in games and the main city, Athkatla, is even more impressive and interesting than the titular Baldur's Gate in 1. And the many other settlements like Trademeet are also just so aesthetically pleasing, interesting, and fun to explore and get quests in! Not to mention aesthetically diverse! From a fantasy medieval Istanbul to a traditional Medieval European trading town by a Druid's Grove to a picturesque sun-stained Greek island town overrun by pirates to even more I shan't spoil, not even naming the different dungeons and outdoors environments!

The sound and music is excellent too, the voice acting ranging from campy but fun to outright amazing, some famous voice actors here too like Grey DeLisle who I mostly know as Azula from Avatar: The Last Airbender. In this she plays a Drow Death Cleric, excellently I might add... And is a romance option for those similarly messed up people who had an unreasonable crush on Azula when we were young. The voice barks NPCs give are charming as well, there are a few reused ones from 1 that I didn't mind. The music is beautiful, I already adored the tracks in 1 but here it is even better. More melancholic I'd say, for an example of one of my favorite tracks, look up Viconia's Theme!

The quests though are the biggest improvement after companions. They are almost entirely always memorable and fun. Gone are the constant boring fetch quests, replaced instead with whimsical and fun stories. It feels like they amassed a large group of DnD DMs and just told them to recount their best adventures. These may be my favorite side-quests in RPGs ever, maybe? They just breathe the fun DnD flair for interesting quirky quests. There is also the addition of player-housing in the Stronghold system! Which is a very fun system that adds even more replayability to the game! Every set of classes get their own unique questline and home, a thieves guild, a fighter castle, a druid grove, etc! The one weak point of the quests is the content added by Beamdog, as others have said the writing... leaves a lot to be desired. From a questline where the false evidence of a murder is the innocent person's name written in blood framing them... (Really?) To literally herding 8 cats in a boring fetchquest, to outright bad dialogue with modern slang that doesn't fit the tone at all, one companion is so bad I genuinely out loud muttered, "SHUT UP!" during their questline. The combat encounters too are the least balanced and most poorly planned of the entire game. Luckily all of the Beamdog added content is optional and I will probably skip on replays. There are also some bugs, mainly those related to dialogue and romances, romances especially are very bugged.

I recommend it wholeheartedly for RPG fans, it is possible to skip 1 and play here since there is a built in roleplay option to choose to be an amnesiac and thus not remember the characters and events of 1! Though I do recommend personally that people play 1 first and import a character as going from a weakling to a god from BG1 to BG2/ToB is such a satisfying experience across the whole series. It's not completely needed though. Just play it!

Terra meter: 94%

Story/narrative - 5/5
Gameplay - - 4/5
Sound/music - 5/5
General presentation - 5/5
Overall enjoyment - 4.5/5

I got on with this one more probably because I didn't end up with 3 INT after 20 minutes of playing.

Feels super dated and barely any explanation. Just getting wrecked by enemies lol. May try again eventually

Pros:
+ Amazing story and engaging side quests
+ Memorable characters and romance in this game is top
notch.
+ Music is orgasmic
+ Mods
Cons:
- Gameplay is not for everyone and is something to get used
to
- A chore to complete in higher difficulties


Baldur's Gate 2 is totally awesome until an enemy wizard-type shows up and friks over your entire team with a Chaos spell or something like that. The main story, the side quests, the music and sounds, it's all great. If only the encounter design was as good as the writing.

Классика, которую я не допрошел.

It feels like a dream a kid would have about being a good adventurer in a cruel world