This game oddly feels more like a port of COD4 rather than MW2.
I like how N-Space keeps finding new ways to incorporate the DS with each installment, that is neat. However, there were 2 or 3 parts in this game that are ridiculously more difficult than the rest. Especially in the last mission, I found myself basically just throwing bodies to the grinder just to get another checkpoint. I guess you could say that's the most accurate part about this game to real warfare.
I like how N-Space keeps finding new ways to incorporate the DS with each installment, that is neat. However, there were 2 or 3 parts in this game that are ridiculously more difficult than the rest. Especially in the last mission, I found myself basically just throwing bodies to the grinder just to get another checkpoint. I guess you could say that's the most accurate part about this game to real warfare.
It's funny because handheld Call of Duty games will always hold a special place in my heart since the others on the DS were the first Call of Duty games I ever played BUT they clearly do not work well as handheld games by any means. This one in particular got really frustrating at times and the controls are obviously a hurdle for every DS iteration.