The concept is so strong it almost felt surprising that it hadn't been done before. Not outrageously clever at any point, but solid throughout - and while it is fairly short (1-2 hours overall), that does feel like it captures everything the neat mechanic can offer, and Chessformer doesn't outstay its welcome.
Very short puzzle game, 48 levels that took me about 2 hours in total to finish. The idea is cute, though I think there was still a lot left to explore with it. The controls/UI are really not great, there are 3 buttons on screen with a < symbol, a U, and a "restart"/"redo" looking character. At some point I confused all 3 of these for another button, and because there's no warning prompts, often reset a puzzle when I meant to undo a single move. Pieces should be more clearly highlighted when you are selecting their next move. A lot of the puzzles had straightforward solutions that could've been "disguised" better. I think I cheesed some levels because there were unused pieces/areas. Kinda fun for what it's worth.