Reviews from

in the past


Played for Retro Handhelds GOTM January 2022, was a nice choice to play through.

It's a damn cute and charming action RPG, it has a ton of personality and while it's pretty nonsensical, it was mostly fun from start to finish. Loses some points for some jank (swinging the sword can feel a bit weird, but your primary form of attack should be throwing the sword anyway)

Lots of cool combinations with the animal buddies, though for a lot of general use I used the fire or ice sword and the cheetah for fast running speed.

Definetly a cute hidden gem on the Genesis worth checking out!! Feels very zelda-esque while having it's own unique spin on the ARPG formula.

Music also slaps super fucking hard

I really enjoyed playing this as a kid and then many years later sold the cart for quite a lot of money, so thumbs up all round really.

A pretty fun game for the genre and one of the games I wish I had growing up for Genesis. Not a must play classic, but good, if not confusing and vague at times. Filled with typos, too.

I don't know that I liked it but I definitely loved it.

This review contains spoilers

Good game, but why does the ending heavily imply that ethnostates are the only way to achieve peace?


it's so hard to cut grass in this game

Second GOTM finished for January 2022. Enjoyed quite a bit, especially as a "Zelda-like". The sword swinging felt off, and the story was nonsensical when it was even present, but overall enjoyed my time with it. Music was good.

Played this for Game of the month at Retro Handhelds. Mechanics were unique for this Zelda clone but translations were off and story made little sense.

I think it’s a shame that Crusader of Centy isn’t held in higher regard than it is. My friends and I were taken in right away by the impressive graphics and soundtrack, and became enthralled as the story progressed, with each event proving more bizarre than the last. It has its stumbling blocks, largely thanks to some uneven difficulty and obtuse puzzle design, but it’s a charming, ambitious game all the same.

It is a shame about that distressingly ethnostate-friendly ending, though. Really came out of left field.

I didn't get too far into this one. I went off to an area I clearly wasn't meant to go to so early and tooled around there a bit. Lost all my health there and couldn't find a way to recover it. Finally I went off to the training grounds I was meant to go to and promptly died at some spikes because I had no health. Apparently there is no autosaving feature or anything because it just Game Overed me and I had to reboot the save which started me at the beginning and after that I was done. I am sure this game has a lot more to offer if some actual time is put into it, I barely got to experience the game I think so I can't say much about it unfortunately.

The game that made me love action-adventure. A game long abandoned by Sega and unfairly seen as a cheap imitation of "The Legend of Zelda: A Link to the Past". Its a game that hasn't given it the opportunity to show its virtues, which are many and shine with their own light.

The people of an island try to exterminate invading monsters that have awakened from the underground. For this, when their children turn 14 years old, they are given a sword to help fight the threat and win the war against these hated beings. You start here. The premise doesn't look very different from the typical rpg. However, due to fate circumstances, you lose the ability to speak with humans and gain the one to speak with plants, monsters, and animals. The latter will be your greatest allies (and not like the flowers, who will try to scam you as much as they can), such as his puppy Johnny, a penguin or even a flame mane lion.

There are a lot, and some hard to get. I don't know anyone who has managed to beat the cheetah fairly in the kart race! Also each one grants a different power that you can combine or enhance with the other animals, giving the gameplay a brand-new and unique strategic flavor. And it is something that is vital to complete puzzles and continue the adventure.

Regarding the plot, it may seem dull, simple and little worked, but as the adventure progresses the plot becomes more mystical and profound than one would expect at first, with a slight search for spirituality in its history, a powerful ethical message based on respect for nature and an aggressive onslaught towards all social prejudice. Throughout the game you can also find a string of analogies to Judeo-Christian myths (the Tower of Babel or Leviathán), Greek (the curse of King Midas) and universal tales (Little Red Riding Hood, the Wizard of Oz and Jack and the magic beans ).

It has a lot in common with "A Link to the Past", that's a fact. The gameplay is fantastic, but nothing we haven't seen before. 8-way movement including jumping, which in combination with the powers of the animals makes combat fun. In Zelda we have heart containers, in Crusader of Centy we have apples and so on. However, it is an engaging and enjoyable game. For any fan of zelda it deserves a must try. Its playability has stood the test of time very well.

It's a shame Sega forgot about this product, but luckily we have an unofficial sequel called UNDERTALE, but that's another story ...

A Quintet game doing the dreamworks eyebrow. I loved it so much. Thanks Atlus.