Reviews from

in the past


You really need the arcade version. This game was built around a twin-stick setup and when it's there it becomes the mech combat game: so simple but rewarding, blessed with that SEGA turn-of-century 3D and art direction, and a legendary cab to boot.

While not as beautiful as its predecessor, it is more fun to play.

There will never be another game like this. Even the newer entries of the series isn't anything like this one. This game is very fast paced and can be difficult to handle at first, but when you get a hang of it, it is very fun dodge shots and trying to land your's.

... And that crushes my soul given how we never got a release of the anniversary collection worldwide or that the creator of the series, Juro Watari, has left SEGA for some time.

The closest we'll get by modern standards is most likely the Gundam VS games if they get released for other platforms, even if it is a 2 v 2 game at it's core.

Maybe the arcade version is better, but the Dreamcast version feels like I'm sticking one thumb in Rudy Giuliani's mouth, and the other in his asshole.

Dawg, these controls are awful. You NEED the sticks for this game, I cannot play this with a controller, much less a Dreamcast controller.

Every so often I have to lead a review explaining part of my scoring scale again, and so I have to do so again here. 2 stars in my parlance = I regret playing this. In this specific case, one of the worst people I ever met came over to my house with this game, wanted to play it, whooped our ass in it and refused to explain how the game worked at all. I regret humoring him. The game's probably fine.

The Dreamcast version is still a 5 star game but playing in an original arcade cockpit is like 15 stars

the Dreamcast controls gave me a nosebleed