Reviews from

in the past


Destruction Derby 2 takes one step forward and two steps back with it's new engine. Vehicles in the first game felt like they had some weight to them, however cars feel they're made out of cardboard instead of metal here. New tracks don't fit the destruction derby theme, opting for more traditional design over intersecting tracks which encourage crash pileups, leaving more room climb the podium. Instead you'll often crash once only to be left behind without any chance of seeing the next position—really sucks the fun out of a game designed around literally crashing. The only real upside is faster racing and improved derby arenas thanks to the ability to flip cars.

Back at the armpits of rural America, we were all about Destruction Derby 2.

"Yeaaaaah Destruction Derby 2!"

"Yea man Destruction Derby 2 brah!"

Playing it these days, it's kinda just okay. The car selection is excruciatingly paltry at only a total of three, and the fastest car is probably the only one you'll bother to use after you get used to the super sensitive steering that sometimes flings you into a wall after a jump or a cherry tap from another racer. I'll take it over Thunder Truck Rally's idiotic health bar that made you die from jumping, same people btw though this came out before that apparently.

The most memorable thing about Destruction Derby 2 for me though is the password you used at the name entry screen to unlock the tracks.

"MACSrPOO"

Ouch! Steve Jobs is probably still feeling that G-rated burn in the afterlife! Damn! What a bunch of poopyheads.