Reviews from

in the past


Good soundtrack (although a bit repetitive at times), the gameplay loop is nice for what it's worth.

Be sure to have a guide when playing this game, there are many vague and cryptic indications that are never told to you and would feel better to get through with a guide (especially when it comes to dungeons)

Overall a decent but dated game.

used this as a train game for a couple weeks, chummy lil game. kinda cool in a "man it's 2021 and i could be playing basically any other game in the world and today i'm playing this" kinda way. nice quaint experience.

HIJODEPERRA DEJA DE CRASHEAAAAAAAAAAAAAAAAAAAAR

Lo jugué de pequeño en mi Game Boy Color y no me enteraba de nada, pero me gustaba su manejo "tipo zelda" y su música.

En 2021 decidí empezarlo en Switch, pues viene en el recopilatorio "Collection of Mana", y la verdad es que lo disfruté bastante.

Tiene una buena historia, aunque de corte muy clásico, y en algunos momentos la verdad es que sabe tocar la patata.
Su música es bastante bonita y nostálgica.
Y jugablemente recuerda a los Zelda clásicos, aunque sin llegar a ese nivel, por supuesto.

No puedo añadir mucho más, es lo malo de hacer reseñas cuando pasa tanto tiempo.
¡Ah, sí! Todo el mundo se queda traumatizado con el puzle de las palmeras, si lo habéis jugado sabréis a qué me refiero xD
Y si no... ¡buena suerte!


It's fine I suppose. Only made it about halfway before getting too bored to want to continue. It's certainly got some neat aspects such as how weapons can effect traversal and an intriguing, if unpolished, ally system. It's obviously reminiscent of the Zelda games but it actually secured before Links Awakening, so it's pretty neat to play with that knowledge. Unfortunately the level design is bland and the gameplay loop is entirely unsatisfying. The growth system is cool even though it's pretty barren, and I like the concept of the Will gauge in theory, though in practice it turns some already weak combat into even more of a mess. Hit detection is extremely wonky too, especially when using the swords. I never see this game talked about on the same level as it's sequels, so that's probably a good thing. It's a fun game in extremely brief spurts, but the game is far too large to It's own detriment, and it is a very tiring type of game. 3/6

This is the only Final Fantasy I've ever beaten.

There are two types of people in this world: those who needed a guide for the 8 palm tree puzzle, and fucking liars.

Highly underrated gem. The most impressive game boy game I've ever played with fun gameplay throughout, a very ambitious story and scope plus a solid soundtrack which all make for a great time. The game clocks in at around the 10 hour mark too which is pretty much the perfect length it could've had.

a better zelda game than it is a final fantasy game

It says it’s a final fantasy game, but don’t let that fool you. You can immediately tell it’s a Mana game by how fucking atrocious the hit detection is

The first Mana game is okay, and it's cool that Square tried to make a Zelda-like game with more story and RPG elements before A Link to the Past was even out, but the gameplay is honestly a bit on the dull side. The other Mana games are so much better that when I play this, I'd really much rather be playing those. Secret of Mana isn't perfect but it's gorgeous, has fantastic and lush music, and is just more fun and fleshed out. I don't feel like I'm missing a whole lot dropping this one.

Cute little game that's also fun, but old

Final Fantasy Adventure is a top-down action RPG whose gameplay I'd describe as a cross between Zelda and Final Fantasy, since it has the dungeons, items with different abilities and simple puzzles of the former but the magic system, progression and story focus of the latter.

In general, I'd say it's a very fun game that's dragged down by some classic "old game features", like its cryptic systems, small inventories, crappy hitboxes and overly long dungeons. I still recommend giving it a try though.

What an amazing adventure game. What most likely started as a competitor to The Legend of Zelda ended up firmly crafting its own identity with its unique weapon system, simple characters with strong personalities, and vast world that’s just begging to be explored.

Combat: There are six weapon types in this game that all behave differently. Each weapon has two attacks when standing still, and two attacks while moving. And most can interact with the environment in a different way, allowing each to be useful throughout the game for both combat and traversal. There is also a magic system. The magic works in a straightforward manner, you have a set amount of MP, and you have a designated magic/item button. You select your spell in a menu and use it as many times as you MP storage will allow. You also have companions that change throughout the story who all have unique attacks and help actions.

World exploration: The world is far mor fast than I originally expected. For the first half of the game, you’re set on a fairly narrow path, but everything is still connected, you travel to each major location battling monsters and solving puzzles on your way.
Once you unlock sea travel however the entire game opens up drastically. At this point you also have one of every weapon type, so nothing is off limits, this also opens many optional dungeons that provide more powerful equipment. There is a problem with direction though. The game lacks a proper map so it can be easy to get lost, fortunately every area has a distinct look so it’s very easy to tell where you are currently, the problem only lies in remembering where other areas are in relation.

Story: They story is a simple journey where the unlikely hero is on a quest to save the girl, but that doesn’t mean this story isn’t special. The tale is full of surprises and loaded with heart. Throughout I felt happy, sad, angry, and determined to see our heroes succeed. I was invested for every second.

Verdict: This game was so much more than I was expecting, and it felt like the only flaws were due to hardware limitations. I had always heard about how amazing Secret of Mana is, but I had never heard anything about its predecessor but I’m so glad I took the time to play it. if you want to experience a unique game full of passion, then look no further than Final
Fantasy Adventure.

the do it for her screenshot from the Simpsons but it’s for the dead guy from the first screen of this game whose name is slang for penis

Surprisingly competent RPG held back by the quirks that come with being on GameBoy plus a lot of repetition and some “where the fuck am I supposed to go now” moments

de los mejores juegos para la game boy tiene algunas partes complicada como la vez que hay que usa nuke en el desierto y el cambio de arma se hiciera mas rápido seria mejor

Palm Tree 7 is the worst puzzle in any game I have ever played.

The first game on the Mana series, which also happens to be a Final Fantasy spinoff. It's alright, but some flaws hold it back. For example, you need lots of consumable keys, and there are a couple annoying parts where you're forced to take damage.