Reviews from

in the past


A fantastic indie RPG space opera. This was easily one of the best IOS games of its time, a crown jewel of the platform before it got ported to PC. A memorable experience from the story down to the gameplay, for fans of the space opera genre of media. This is all despite the game design being rather simple. Entering space stations yields more or less the same reused backgrounds and NPC icons. Each planet you go to feels same-y after a certain point. The campaign is fun though, it does a good job diving you into its world. I loved exploring the galaxy's various solar systems, buying and selling cargo, collecting ships and weapons, building ship parts and upgrades, and taking down pirates and enemy aliens through epic space battles. It's a good, simple, space genre experience.

THE best space sim on the mobile. Play with the DLC.

This was one of the first mobile games I played and boy did it set high standards. This game has a large world for you to explore with many different systems and space stations, even if they don't differ that much. The story is generally great, not too short, and did even expand with two DLCs following its release, which are definitely worth their cost.
However, the best part about this game are the space fights. There are many different types of ships weapons for you to choose from and the controls work perfectly on mobile. It is not an overstatement when I say, that the controls and the feel of the ships in this game are by far better than in some even newer PC games like Battlefront II. The game can also be played as a freighter pilot transporting wares for people or selling them in systems, they are worth more in, but in my opinion that not half as much fun as playing around with the combat system.
I can't even put into words, how amazed I am, that this is a free game.

Mobile space game doesn’t get better than this.

Pros:
+ One of the best and only worthwhile full game experiences on mobile
+ Simple but gripping skills-based combat
+ Cool abilities
+ Great graphics for a mid-2010’s mobile game
+ Surprisingly memorable music
+ Entire factions and planet systems and lore
+ A weirdly robust item trading and sellong system you wouldn’t expect from a mobile game that causes a great feedback loop

Cons:
- Planet systems inside solar systems are completely identical inside their respective factions, with only the background’s planet and skybox as well as an occasional asteroid belt differentiating them from each other
- Late- and post-game the grind starts to get more and more monotonous until you have to pay 30 000 000 credits as well as collect 30 tons of the most valuable commodity in the game to buy your own space station
- DLC doesn’t add as much as its asking price suggests, the price should’ve been more evenly distributed with the base game
- Most NPC quests end up being useless when grinding as you’ll just farm certain commodities as you try to save up, discouraging 100%:ing the game unless you want to spend money