Harry Potter and the Goblet of Fire (Gamecube) is a linear action-adventure game that attempts to condense the movie's major events into a series of disconnected levels. The gameplay revolves around basic spellcasting combat, rudimentary puzzles, and collecting endless Triwizard shield tokens. While fans might appreciate seeing iconic moments from the film, the game suffers from repetitive gameplay, awkward controls, and a lack of the magical atmosphere that defines the Harry Potter universe.
Although I've completed this game a few times due to marathoning and marathoning the franchise, it was missing its essence: The other games were straight to the point and more linear. This one isn't - you have to collect shields to proceed with the story and go through challenges.
It's boring and it feels uninspired, and sometimes the camera angles are inconvenient, and some enemies would respawn over and over again, it was annoying on some levels. This game was a downgrade compared to the previous three games, which were peak.
A good thing this game has, though, is that you can choose between Harry, Hermione, or Ron.
It's boring and it feels uninspired, and sometimes the camera angles are inconvenient, and some enemies would respawn over and over again, it was annoying on some levels. This game was a downgrade compared to the previous three games, which were peak.
A good thing this game has, though, is that you can choose between Harry, Hermione, or Ron.
This review contains spoilers
What a long a** game. I've finished it due to a long vendetta I've developed due to resentment to this game. There were times I stopped playing for a while becaues I got tired of the game. The entire plot of multiple missions within a "level" and the accumulative wizard cards and points, and ratings doesn't really add up in the end. There is no reward after completing anything, unlike in previous games, if you finished everything, you'll get the house cup.
It was my favorite from all the HP games, I loved the levels and atmosphere a lot, I think this was the first game where it started getting more serious and better for young adults and teens and not just for kids to play. I struggled a lot in a few levels but it was worth it. The menu was so cool, it made me want to play more just so i can look at it more haha
I wouldnt have minded this game just being a mediocre lil action game but it did the thing where it seems they realized the game would be 2 hours long so they extended it by constantly forcing you to replay levels for collectibles to unlock the next one. That already sucked when sonic unleashed did it, except that game was good.
I was hoping for a weird lil skung adventure but it was mostly just kinda dull so i quit a third of the way in.
play the ps360 deathly hallows third person shooters instead, those are funny
Rons inexplicable obsession with beans was good tho
I was hoping for a weird lil skung adventure but it was mostly just kinda dull so i quit a third of the way in.
play the ps360 deathly hallows third person shooters instead, those are funny
Rons inexplicable obsession with beans was good tho
does not live up to the story or the movie. while the multiplayer aspect is innovative, it feels like a step back in other areas. the lack of an open world to explore and the choice to opt for a weird third-person camera are most notably drawbacks. also, the graphic effects of the spells and the collectibles feel so different and disconnected from the art style of the game, ugly even, making the playthrough of the game a lot less magical
Downgrade from the game's before but they weren't laying too hard into the movies at least. Has a really weird level based 3D mario level design where you return to stages to explore and find more secrets, except finding those secrets is required to progress. Ends up with too much padding with reusing levels. Agony.
EL PRIMER PASO EN LA DECADENCIA
Tres primeros juegos de aventura que aún permanecen en los recuerdos de muchos de los que los jugaron en su infancia. El recuerdo de vivir todo lo que vivió Harry en las películas y libros explorando Hogwarts y aprendiendo el poder de la magia permanece en los corazones de muchos jugones.
Pues todo eso se acabó aquí.
¿Te gustaba explorar Hogwarts? Pues toma un menú de misiones al estilo Señor de los Anillos.
¿Te gustaba esa esencia de juego de aventuras? Esto es un juego de acción donde toca matar a todo lo que se te cruce.
Y de postre, abandonamos la estética cartoon para replicar el estilo visual de las películas, empeorando una barbaridad la estética del juego.
¿Se le rescata algo? Ser el único juego de la franquicia con multijugador, lo que entretiene un poco.
Tres primeros juegos de aventura que aún permanecen en los recuerdos de muchos de los que los jugaron en su infancia. El recuerdo de vivir todo lo que vivió Harry en las películas y libros explorando Hogwarts y aprendiendo el poder de la magia permanece en los corazones de muchos jugones.
Pues todo eso se acabó aquí.
¿Te gustaba explorar Hogwarts? Pues toma un menú de misiones al estilo Señor de los Anillos.
¿Te gustaba esa esencia de juego de aventuras? Esto es un juego de acción donde toca matar a todo lo que se te cruce.
Y de postre, abandonamos la estética cartoon para replicar el estilo visual de las películas, empeorando una barbaridad la estética del juego.
¿Se le rescata algo? Ser el único juego de la franquicia con multijugador, lo que entretiene un poco.