Reviews from

in the past


If my research was right, and the devs indeed made this game in 3 MONTHS...

I'm impressed. Not totally shocked, but they're tried to do something. And i like it.

Absoluter Ramsch, aber man konnte auf Knopfdruck auf 2 Rädern fahren und das war schon irgendwie cool.

As a.... "fan"? of the Knight Rider IP I was vaguely interested in this game and its sequel and picked them both up last Christmas.

I'd originally planned to play these 2 (and the NES game) once I'd completed the series but I eventually grew out of the show and decided to skip the series and jump straight into the games.

During the first few missions it has a few problems, mainly weird controls and a "tutorial" that doesn't actually tell you what buttons to push, but you get used to it.

Getting into the main game and cracks start to show.
Most of the shape buttons don't actually register most of the time which makes the timed missions way more difficult, the game wants you to do parkour levels while you're stuck in the car (you cannot leave) and I've even had issues with no-clipping.

At only 4 hours long I was under the impression that this would be relatively easy and quite fun but it's actually quite frustrating to the point I ended up shelving it because the game lacks any sense of authority over you, it expects you to get things done and now, instead of giving you any ideas, and I hated it.

Maybe the sequel, from the same developers, is better, but I'm not really expecting it to.

I completely forgot about this game until now. The fact that they made a Knight Rider game 15 years after the show had ended was insane. I was so excited to drive KITT that nothing else about the game mattered to me.