Reviews from

in the past


I had a lot of fun with this one, but I wish there was more to it. It only took about two hours to complete, and the mechanics were overstaying their welcome in their simplicity. I'd really like to see this concept fully-fleshed out to be more complex and in a larger game. It was still a good time waster that I am glad I played, though.

short but sweet, super comfy and super nice, great music and adorable visuals, love it!

While much shorter than I would have liked, this game is a cozy throwback to titles like roller coaster tycoon, as it asks the player to manage a small strip of land and keep it's customers happy.

The games has two modes of play, a mission mode that acts more like a tutorial than a story, and a sandbox mode where you can customize the rules and goals to your liking. To be honest, if this game didn't have the sandbox mode I doubt it would be worthwhile to play, as my wife and I were able to blaze through the missions in a couple of hours.

Aesthetically it looks cute and the music of the game helps with the quirky design they were going for... Even if it is only the one song. Regardless, of you have a couple dollars to spend and like simple management games you can't go wrong with this one.

3.75 ★

A cozy little customization game and absolutely adorable, especially considering the number of people who worked on it and that it only took 6 months!

( + + ) The assets are really pretty and you get quite a lot of customization options, I enjoy the whole pastel aestethic.

( + ) Clever coding: The way the Elderly / Young mechanic was coded was really smart, loved the overall concept a lot.

( + ) The game introduces you to more buildings with every level, aka slow and steady so you got enough time to learn it all.

( + ) Adorable dialogues + sandbox mode!

( + - ) New additions every level, but it still felt a little repetitive eventually! Maybe if the different levels had different cities / cultures / environments? The music also got on my nerves a little haha

( - - ) Was really sad that I wasn't able to save each of my levels and decide on each to restart or not. As soon as you started or replayed a new level, all other saves got deleted.


It's a cute game that could've benefited from being longer and more customizable. It'd be nice if there was more color/palettes to choose from or the ability to decorate the streets, decorate the other side of the road, etc. Otherwise, I found the levels and overall aesthetics fun. Didn't run into any bugs.


A wholesome little management game.
Wonderful little game to unwind with after a busy day, the visuals are cute the gameplay is easy to pickup, and bonus you CAN pet the cats. (\ ( ^ w ^ ) /)


A simple and charming neighborhood tycoon game. I 100%ed the campaign in a little less than two hours so its a nice bite-sized experience; there's a sandbox mode too.

played the demo, super cute!! really like the management-lite stuff.

Beautifully casual game that I plan on keeping playing despite getting all the trophies. Great game!

This is such a great cozy lane management simulator. There's a lot to compliment, but it's probably easier for me to just recommend the game and try it yourself.

A small, yet cute in all aspects, town management game that centers around a lane with a lot of Japanese influence. With its simplistic yet bubbly art style, positive messages, tranquil tracks as well as casual yet somewhat challenging missions it can make for a great way to get out of the hardships of everyday life for a couple of sessions.

Also, you can pet cats and get rewarded for doing so.

This game is very cute and fun. I love a good city builder but these days it is hard to find the time to learn and play them. So to take those ideas and boil them down into a simple, short and sweet game is exactly what I needed. After completing the 5 levels, I went back to get the rest of the achievements just because I didn't want to put it down.

Brilliant little game, can't wait to see what this team does next!

The designs are incredibly cute, and it's a great game to spend a quiet, cozy afternoon.

A short and cheap comfy game based around building a small street. There's not much to say, 5 introductory missions - in which you'll see all the game has to offer before being let loose into sandbox to see the same things again but without incentive (e.g. completion) driving you.

The credits highlight that was made in a short dev time, and that's still impressive - but as a product it feels kinda hollow. The systems (recipe/menu catering, cats, bikes/etc) that are present are good and would be complimented nicely if the selection of builds, environments & more missions were bigger. I think I'd like a bit more interactivity, outside of clicking cats, cyclists and rubbish (trash to my american comrades) you aren't really engaging with the street you've made outside of the planning.

All of this said, it's like £4 so I feel bad asking for more. I would definitely pick up a small supporter DLC or further content release if one was made available.

Ultimately, it nails the comfy aesthetic, and the missions are simple and stress-free while still requiring some planning though I wish there was more to do or see after completion. The credits play over a nightime scene, for example, which would've been nice to experience whilst playing (and it's right there in the game already!)

It is exactly as adorable as it looks. It is a management game with a clear end goal and you can achieve. Short, but at least there is the sandbox/free play mode

I love seeing my silly little townsfolk go on their silly little walks for their silly little mental health.