Reviews from

in the past


Ninja Boy is a simple yet surprisingly engaging side-scrolling action game for the Game Boy. You take on the role of a young ninja battling through levels filled with diverse enemies and obstacles. While its graphics and sound are rudimentary, the game provides a satisfying challenge and offers a few basic RPG elements like leveling up and purchasing power-ups. It won't blow you away with complexity, but Ninja Boy delivers a solid dose of classic handheld fun.

The controls suffer from similarly unorthodox solutions. The regular punch and jump buttons are present, but if you want to perform a Miracle Kick (a faster jumping attack with slightly better range), you'll have to jump without touching the d-pad and then, while still holding the jump button, press the d-button in the desired direction. Needless to say, it doesn't work most of the time, instead activating at the worst of times and causing you to jump into lakes, bottomless pits or other hazards. Switching between the sword and your regular punch means you will have to input another illogical command; press attack, jump and any direction on the d-pad at the same time. Again, success is far from guaranteed. One can't help but wonder if the developers had something against the Select button? You can also pick up various weapons like a set of boomerangs or shurikens that allow you to attack enemies from a distance for a limited time, and after collecting enough money bags you are able to create a power-up that makes you invincible for a moment. Overall, the combat in Ninja Boy is strange and takes some getting used to. While the game goes from "totally pointless" to "weird but unfunny," if you stick with it, there is no real depth or excitement to the moderately rushed action.

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