I was really disappointed with Gen 8 outside of the doubling of viable ice type pokemon, but the expansion pass areas were pretty enjoyable. They felt closer to areas in Legends Arceus and less like Ocarina of Time's Hyrule Field. Are they worth paying $90 to play? Of course not. But if you're like me and you're perpetually trapped in the cycle of saying you won't buy the next pokemon game only to buy it a week later, you could do a lot worse.
The contents of the DLC aren't the problem. The problem is that this is 30 dollar DLC for a 60 dollar game. It is absolutely atrocious that GF considered the price acceptable. The DLC does add a lot to the game, like the previously removed Pokemon, but it is not worth 30 dollars. At most it is worth 15.
Both DLCs for this game feel a lot more competent and well put together than the main game, and since I'd had fun with the main game, I enjoyed playing this too.
For starters, the stories take place in two new, bigger Wild Areas that are actually interesting to traverse.
The topography is more engaging and varied and there are actual compelling places to discover that are either tied into the story or provide actual rewards.
Something as simple as the hidden Diglett all over the map or having to chase the legendary Galarian birds gives the environments more purpose and makes use of the potential that 3D Pokémon has.
They also introduced some nice quality of life features, such as Max Soup for Gigantamaxing, the Cram-o-matic for items and being able to reset a Pokémons EVs.
It does seem a bit weird to make these features that are designed to make aspects of the game less tedious a part of paid additional content though.
I'm a big fan of the whole concept of Dynamax Raids, especially when you do them with other people, as they find a way to make Raid battles more thrilling and get you to strategize.
Having the opportunity to shiny hunt for legendary Pokémon is a nice bonus, even though I didn't spend much time on it personally.
I found the new legendaries to be pretty interesting, both ability- and design-wise.
There's definitely an argument to be had about whether this Expansion as a whole or parts of it should've been included in the main game, considering how the DLC makes up for several ways in which the main game is lacking.
As it stands though, I had a fun time with it and I'm glad I played this.
For starters, the stories take place in two new, bigger Wild Areas that are actually interesting to traverse.
The topography is more engaging and varied and there are actual compelling places to discover that are either tied into the story or provide actual rewards.
Something as simple as the hidden Diglett all over the map or having to chase the legendary Galarian birds gives the environments more purpose and makes use of the potential that 3D Pokémon has.
They also introduced some nice quality of life features, such as Max Soup for Gigantamaxing, the Cram-o-matic for items and being able to reset a Pokémons EVs.
It does seem a bit weird to make these features that are designed to make aspects of the game less tedious a part of paid additional content though.
I'm a big fan of the whole concept of Dynamax Raids, especially when you do them with other people, as they find a way to make Raid battles more thrilling and get you to strategize.
Having the opportunity to shiny hunt for legendary Pokémon is a nice bonus, even though I didn't spend much time on it personally.
I found the new legendaries to be pretty interesting, both ability- and design-wise.
There's definitely an argument to be had about whether this Expansion as a whole or parts of it should've been included in the main game, considering how the DLC makes up for several ways in which the main game is lacking.
As it stands though, I had a fun time with it and I'm glad I played this.
copying from my review of the Pokemon Sword expansion pass since these two are the same.
if these weren't $30 I would say these are absolutely mandatory for the average Pokemon fan to get the most out of Sword and Shield not just content wise but enjoyability wise too.
still need to finish Crown Tundra tho
if these weren't $30 I would say these are absolutely mandatory for the average Pokemon fan to get the most out of Sword and Shield not just content wise but enjoyability wise too.
still need to finish Crown Tundra tho
If either of these were full games, they'd be some of the best games in the series. Absolutely zero graphical problems, well done cutscenes, amazing new Pokemon and an interesting side story. They're short, but that's to be expected from a DLC side story. Unfortunately, it doesn't fix the base game's issues or touch the base game at all and the legendary Pokemon added further polarize the competitive metagame.
Also it's pretty overpriced, but that's less of a flaw with this game individually and more a general problem with Nintendo's DLC practices.
Also it's pretty overpriced, but that's less of a flaw with this game individually and more a general problem with Nintendo's DLC practices.
The DLC redeems Sword and Shield by a huge milestone and between the amazing Wild Areas, with the Isle of Armor's vast biome diversity and Crown Tundra's incredible amount of exploration and legendaries, this is definitely a blast and helps the experience so much. The campaigns are pretty fun and Restricted Sparring and Dynamax Adventures are a blast to play. Unfortunately it is DLC...although I'd probably take this over a third version.