Reviews from

in the past


A good sequel to Tomb Raider 2013 but I think that the first game is better

A decent entry to a long running series. Square did a great job with the art direction and graphics however the gameplay, and exploration are bland and bloated, respectively. Still a good gun nevertheless.

Uma história cativante, com muitos desafios e obstáculos, inimigos poderosos e uma mecânica de combate boa o suficiente pra deixar a luta legal de se jogar.

Gosto muito dessa franquia, quando joguei o primeiro jogo dessa nova saga, fiquei curioso pra saber como seria o desenrolar dessa história, o primeiro jogo como um nascimento da Lara, e esse, como um surgimento, pra mostrar ao mundo que ela chegou e está se fortalecendo, já não é mais difícil matar um animal, ou um ser humano, e o jogo não deixa barato, a Lara se machuca muito, ajudando ainda mais nessa sua transformação como uma mulher fodona no combate e na sua inteligência.

Sobre as tumbas achei justo, tumbas a propósito mais difíceis que as do primeiro game, desafios extras pra deixar o jogo maior, e falando nisso, um mapa grande, cheio de segredos e coletáveis, boa sorte se quiser fazer 100%, pois vai demorar (uma pena ainda ter conquistas em modos online aqui, impossível de pegar)

Enfim, apesar de alguns bugs não irá estragar sua aventura, é um digno jogo da saga Tomb Raider, uma história cativante, cheio de mitologias, fazendo você se embarcar nessa empreitada junto com ela, a incrível Lara Croft.

An ok sequel but it added one of my most hit or miss mechanics: crafting. In some games it works but it felt off.


I'd say a fairly strong sequel to the 2013, a few annoying fights with some wonky mechanics here and there but overall good

She gona Raide on my Tomb till it Rise

um jogaço, ele melhora o anterior em certos aspectos mas falta algumas coisas nesse jogo pra ser o melhor que o seu antecessor.
Mas oque mais me cativou nesse jogo foi o fator gameplay, que é realmente muitissimo bem feito e satisfatória de se jogar!

Nota:8,5/10

ta medio fome para que te voy a mentir

I recognize these Tomb Raider games are immaculately crafted and beautiful and cool and all that but I just didn't vibe with them.

Nome: Rise of the Tomb Raider
Plataforma: Steam - PC
Data: 24 Maio 2022
Horas Aproximadas: 114 Horas
Dificuldade: ☐ Muito Fácil | ☐ Fácil | ☐ Normal | ☐ Difícil | ☑ Muito Difícil

o jogo tem um lindo gráfico, e é o ponto forte dele. A história é boa e curta, a jogabilidade é bem parecida com a do primeiro tomb raider, isso nao quer dizer que seja ruim. ele ser bem curto e o final totalmente acelerado foi o que me deixou sem entender muita coisa, mas o jogo é bom no geral.

mata aquela vontade de voce jogar um parkour como no uncharted

Mi favorito de los 3, si tenias todo con los dlc podias estar tardes y tardes pegado a la pantalla

El primer juego que jugué de Tomb Raider y me gustó tanto que me compré el Shadow y el de 2013. Ultra épico, ultra divertido de jugar, con una protagonista muy carismática, una exploración que te recompensa y una historia y escenarios con mucha epicidad.

Eu amei, não vou mentir não.

bem divertidinho! poderia ter sido um pouco melhor se a IA dos inimigos não fosse meio idiota e bugada, mas pra um jogo de 2015 tá ótimo! melhor que o antecessor dele e foi bem legal de jogar, só o último 'boss' que é bem bucha mas fora isso gostei bastante, gosto muito dos comentários de arqueólogo que a Lara faz, uma fofa

I felt this didn't improve much on the 2013 entry, but to be honest I was quite happy to have more of the almost-same.

Worse aiming in any game I played because of the input lag. Otherwise decent, but not particularly fun nor unique.

Tomb Raider é conhecido por já ser uma franquia consolidada no mercado e Rise of The Tomb Raider mostra o real motivo de por que a nossa rainha dos games, Lara Croft, tem tantos fãs.

Com uma narrativa bem desenvolvida e um gameplay dinâmico, que vai te prender por horas, Rise of The Tomb Raider é o exemplo perfeito de como se fazer um jogo de ação e aventura. Tendo evoluído muito aspectos de seu antecessor, este é um jogo que conta com um forte fator de exploração e, que com certeza, te fará buscar o 100%.

Despite stealing it's entire gameplay loop from Uncharted this game somehow had the grappling hook before Uncharted 4

A fine sequel to the 2013 reboot.

The most important thing Rise of the Tomb Raider improves from its predecessor is having tomb raiding in it. The best part of this game was exploring tombs and ruins, solving puzzles and getting rewards - which were, refreshingly, meaningful. I find that skill trees and progression systems can easily feel tacked in a lot of modern games, but in this one, XP is earned primarily from exploring and finding stuff, so I really enjoyed being able to make Lara super strong as a reward for taking the time to explore.

Of course, however, a consequence of the more open world design of this game is that there is bloat, mostly in the form of random collectibles. But you can ignore it and not be disadvantaged. Other than an overabundance of collectibles, I found the number of side quests and tombs to be fairly well balanced with the size of the world.

The main story has a much better balance of exploration, combat, and bombastic setpieces than Tomb Raider 2013, which was almost entirely running from one shootout to the next. Tomb raiding is now part of the main story, and not relegated to five minute optional excursions like its predecessor. Rise also has a vastly improved stealth system and more types of weapons to play with.

The story, however, is the major weak point of the reboot series. It's okay, if unremarkable, in Tomb Raider 2013, but it starts getting a bit batshit in this game and it eventually went in one ear and out the other for me.

It's nothing crazy, but it's a perfectly serviceable action-adventure game that actually makes meaningful improvements to the formula established by the game before it, so it gets a thumbs up in my book.

Just never really got into it. A shame, because the successor is wonderful.

Aixo es una joia infravaloradíssima, si m’ho permeteu.


They did it again folks, the worst assault rifle in gaming returns...

While i enjoyed my time overall more with the first game, this one aint too shabby itself. In fact, id say its pretty damn solid, if not a little too long.

technically, i ADORED this game. the part i loved the most was all the small engine touches like how how when you get close to a wall or tree, lara will push off it. or how when you get close to a fire, she'll turn towards it to keep warm. all these little touches and details really make the world and lara feel real. also really liked the general lighting and water/wet effects on the clothing.

in terms of the game play, it most definitely feels better in some parts (climbing and general traversal mainly), but i didnt enjoy using the guns as much and rarely found myself ever using the bow over the silenced handgun. the shotgun felt weaker this time around sadly, and the assault rifle is still one of the worst in gaming. the melee felt WAY better this time around however which i appreciated which brings me to my next point... the stealth in this game is WAY better and overall a blast to pull off compared to the first. i found myself restarting encounters and going out of my way just to do segments as stealthy as possible due to the sheer amount of options and ways to tackle a situation which i endlessly enjoyed, it almost in a way reminded me of mgs 5.
however, shifting over to the other aspects of the game play...
the platforming was most certainly improved this time around, and i loved some of the open segments that would allow you to explore and do small side quests, but largely i didnt find myself enjoying the overall experience as much as the first game. for starters, i miss the variety. tomb raider had a lot of cool segments that mixed up the game play switching from action, to horror, to stealth constantly to prevent the game from ever just becoming shoot and shoot and shoot (which this game pretty much only does outside of one or two moments, which rock too be fair). I also found A LOT of the puzzles in this game to be very confusing and infuriatingly unfun at times, youtube was my bff for sure. also lara was pretty unlikable this time around

I was a big fan of the "survival" aspects of this game, i just wish it would of went harder. i wish you needed to occasionally eat or at least get a buff for making food, replace bandages maybe. maybe have it where when you get wet, other than acting cold it actually debuffs you until you get dry or something to that effect. maybe have clothing matter and a camo system like mgs 3 depending on the outfits since it felt like a system only really added to sell dlc costumes.

The story in this game was... alright, i didnt enjoy it nearly as much as 1. i liked aspects of it and the characters were nice but it overall was pretty predictable... like... VERY predictable. doesnt mean i didnt still like it, just wasnt as campy and fun as the first.

all in all though, if you liked the first game, this game is a must play. i enjoyed it a lot more than i didnt, and although it was disappointing they didnt improve too much off the first i still had a very pleasant time. in any other scenario i would say this game is a 4/5 but with the existence of the first i just cant rate it as high

This review contains spoilers

Probably my favourite of the trilogy. Some really cool environments. Love that a good chunk of the game takes place in the snow. The game being in this setting with Byzantine, Mongol, and Soviet influences was really neat to me.

Joguei no lançamento e agora e adorei.
Como esse jogo bom e bem feito.
Vale muito a pena.