Reviews from

in the past


Good game, but like any TCG once the meta is figured out it's repetitive and not as fun. Also they're releasing a shadowverse in the future so no point in playing this anymore.

You'd think I might like a card game that I played for 100 hours. You would be wrong. I hate this game on a fundemental level and still find myself going "oh yeah I should play some games of Shadowcraft Midrange". I am not well

It's actually a very high quality card game with animated scenes, voice acting, good effects, nice card animations and gorgeous art for all cards, it just lacked something that could make it feel different from the other miriad of free to play card games out there.
If you are interested, give it a try, it's good.

as a seasonal player rotation kinda made it suck to play but nice gaming regardless

extremely good game for a month, then all your decks are unplayable and then you have to reconsider all the decisions in your life


if it was not a shitty mobile transaction game this could be peak

Neat card game with buds. As usual with card games though, most people just play the exact same deck. Mileage varies with who you play with.

- Hot-head due to RNG
- Quick AFK
- Unbalance and nerf for no reasons
- Untested game
- Objective done when I had became Grand Master (U)

Le principe d'évolution de carte est sympas mais j'ai déjà magic et hearthstone pour m'occuper donc on repassera.

Clunky card game with an atrocious art direction and UI.

can't believe they're collabing with sonic now, it's true look it up

I can't stand playing any competitive, laddering games, so this is purely a review of the game's Solo Story Mode content. The game's story is really fun and quite good. It plays like a Visual Novel with card battles mixed in.

On the gameplay: It is enjoyable, though if you've never cared for card games, I doubt this will be the game that turns around your opinion on it. Although contrast, how most card games would work, for the story you do not ever need to open any packs or make your own decks. The game gives plenty of pre-made, and usually good, decks and allows you free use of them to play. At points it feels like the fights are being forced into the story to meet a gameplay quota, but generally they fit in quite seamlessly.

On the story: The first chapter tells the story of eight characters and their world with varying amounts of intersection between the characters. It is a decent chapter, but it does seem noticeably weaker compared to later chapters due to it being pure setup, so if it feels sort of slow, stick it out until Chapter 3-4 where they really find their stride. After the first chapter, the scale of the story picks up, but the format of splitting the story among eight characters stays largely the same. There are some low points with one chapter failing to answer a bunch of questions the one prior brought up and another later one being purely painful setup, worse than Chapter 1, but overall, the story is really good for what it is.

Hearthstone for people in the sex offender registry

Mainly played for the card aspect of it which was fairly intuitive but I've heard complaints at higher levels which.....well can't be helped with card games like this I guess

Getting really repetitive and the rotation format is bad

I don't have a conclusion yet but this game is really cool and pretty... yay!

One of the best f2p friendly card games out there. (I'm whale)

il etait bizarrement genereux mais ouais bon ça restait du tcg

It's a fun game at the beginning of every new card set release, but once the meta is established it becomes repetitive with only two or three decks worth playing.

- Some great art
- Very f2p friendly
- Cool collabs with various other games, shows, etc.

It maintains it's rep, as one of the most free to play card games. Probably in fierce competition with LOR on that one, but yeah. It's kinda a bit too much like hearthstone for it to really stand out to me though. Also, if you remain fully free to play you probably have to choose like, one or two main classes to stick too so you'll have to decide pretty early on what you are gonna do.

Most digital CCGs are terrible. This one is just OK.

Recommended if you like: Hearthstone, big anime boobs, near-Yugioh levels of rules text.

A solid digital card game in a sea of middling digital card games.

- The story would be worth skipping entirely if not for the rewards you get, which is plenty. Basically for each battle in the story, you get on average the cost of half a pack. They'll be generous and give you 2 packs for the boss fights, which there are as many as half the story volumes essentially. Though you will not get any rewards for the extra stuff, that's just fluff.

- the actual game is pretty good. The mechanics are unique and the game is more fast paced than the tutorial would leave you to believe, at least online. Whenever I do lose, it never feels explicitly unfair. Maybe they had a plan that I just couldn't see. Maybe I couldn't clear the board. So on and so forth. When you start winning and getting all these free rewards it feels really satisfying.

- Then there's the meta and what to start with. I highly recommend picking up the Swordcraft Loot pre-built deck. It's one of the meta's top contenders and will definitely help you climb ladder once you learn all the intricacies of the deck. Once you need to upgrade your deck you won't need to craft a lot of cards cards or go through a ton of packs. It gives you a lot of what the deck already wants. The unfortunate thing is that there's an amazing card rotating out in that pre-built deck pretty soon in april, but even then it's the best of the pre-built decks by far. Plus, said card kinda needs to go. Same with any other pre-built decks. That's just how they balance the game, rotating cards out of the meta every so often. Though you can still play said cards in the Unlimited meta.

- how f2p is it?
Just now, before I started writing, I've been building a deck and a current event going on gave me one of the exact cards I needed to being 2 cards away from finishing said deck. I can't express how generous this game is at times. Even then, like all digital card games, there is a gacha system that you CAN pay for. Though you DON'T need to at all if you don't want to. Obviously there are benefits to paying. Why wouldn't there be? Though I'm only a couple weeks into playing this game and I've already built 4 decks, each from a different archetype in the game, all of which are pretty competitively viable, working on my 5th one right now which is the only "casual" deck I've built.

In conclusion, if you're willing to be patient at the start, invest the resources they give you well, and build the right deck (which hey, sidenote, they give you deck lists for competitive decks if you can't find any online), you're gonna feel right at home.

Story - 1/5
Shadowverse's story is mind numbing. I wouldn't have even tried it if not for the rewards. Skip everything.

Gameplay - 4/5
The evolution mechanic is very nifty, and speeds up the game. I came to Shadowverse from Hearthstone and TES Legends, and the pace of Shadowverse games is much snappier.

Audio - 3/5
Voice acting is good - I used the English version. Music is also decent.

Art - 3/5
Anime style art. A bunch of unique pretty designs.


Meu TCG favorito sem sombra de dúvidas

While I do enjoy the overall concept of this game, as well as its beautiful art and somewhat intriguing story, I can't recommend this game is for everyone...

Every time a new expansion comes out, the meta changes and people complain about the new broken cards that come with it, which I can understand why. When I first started, I never really made it far in ranked matches until I managed to get every card with the use of money that I had. It did help out a bit, but I still struggled against all the crap the current meta throws in your face. (unless you cheat your way though it by using deck lists from the japanese gamewith site...) Story mode can also throw such ridiculous tactics outta no where too, unless you have all the cards at your disposal.

I don't really play this daily as much I use to when I first started 'cause I pretty much got most of everything now, as the scrubby completionist that I sorta am. But needless to say, I'd only recommend this to players who can withstand ridiculous tactics, don't rage quit so easily, are extremely rich, or at least are skilled at advanced broken card games to play it.

My only hope is for when this game gets all the expansions it needs, then Cygames will nerf just about everything so that all the classes are somewhat equal with one another, and that way we all wont have to deal with all this crap (but thats likely not gonna happen).

Tenho muitos sentimentos sobre esse carinha aqui, mas o maior é de decepção, apesar de ser bem fácil até tu conseguir um deck meta em comparação a uns e outros jogos, mas ainda assim o meta se resume a cartas q as vezes eu chego a duvidar da equipe de balanceamento... O meta do jogo sempre é meio engessado, no sentido que sempre são apenas 3~4 deck realmente viáveis (e bloodcraft sempre tomando no cu), fora q n sei pq caralhos de motivos q eles tiraram a coleção clássica de rotação q era para ser exatamente uma base pra tudo masok... Se essa parada q acabei de reclamar, mudar, eu voltaria a jogar com o maior prazer do mundo...

Edit: Voltei a jogar pq de fato o meta tá 90x mais saudável dq era, mas