Considering this is the game that launched a thousand open world racing ships, it’s… quite dated. The physics are ho-hum and there are some very silly decisions regarding progression and economy (why would I ever want to do Top Model and Hitchhiker missions if they’re only worth clothing coupons????) but there’s a vibe to TDU that’s unmatched, even today. Racing around a whole Hawaiian island, buying houses to display your cars in - gah. It is just. SUCH a vibe.
Half a star has been awarded for proper custom soundtrac implementation because games that do that are cool
Half a star has been awarded for proper custom soundtrac implementation because games that do that are cool
One of the few truly innovative games in the racing game genre, unfortunately it's a prime example of Eurojank circa 2006. Still, very few games allow you to live the life and puts more of an emphasis on exploration and the simple act of cruising and driving then TDU does, and you see echoes of the game in it's spiritual successor, Forza Horizon.
Forza Horizon but without anything shouting at you to do it - paradoxically paradise.
With a decent xbox steering wheel in one hand, a mojito in the other and your face 30cm from the huge (for 2006) TV, this was really living the dream.
Drive an old Mercedes 300SL for 20 slow miles across Hawaii without leaving the road - earn 500k and buy a Maserati that would never break down... dreamland!
With a decent xbox steering wheel in one hand, a mojito in the other and your face 30cm from the huge (for 2006) TV, this was really living the dream.
Drive an old Mercedes 300SL for 20 slow miles across Hawaii without leaving the road - earn 500k and buy a Maserati that would never break down... dreamland!