The Joy of Creation: Story Mode is often praised for its innovation, breaking away from the typical Five Nights at Freddy's mechanics, but honestly I found it was at its best when it was closer to FNaF than not (Attic and Office). I thought Basement sucked, Bedroom was boring, and Living Room was smart but more stressful than anything. If I had to summarise how the gameplay of this game feels, it'd be "designed to be frustrating over fun". Still though, Office and Attic are cool.
The story is really.. weird. Not even referring to how it's about Scott Cawthon dying; there's so many weird parts besides that, like Nick's role and Ignited Golden Freddy. It's a bit too vague for its own good. Also, why do these demons have such boring designs? They shouldn't even be Unwithered-based, they should be Classic-based.
But one thing I must compliment to the highest degree: the game is HORRIFYING. I am so tense the entire time, always waiting for those mortifying monstrous jumpscares. Bedroom is especially good with its sound design. Has to be commended for that.
The story is really.. weird. Not even referring to how it's about Scott Cawthon dying; there's so many weird parts besides that, like Nick's role and Ignited Golden Freddy. It's a bit too vague for its own good. Also, why do these demons have such boring designs? They shouldn't even be Unwithered-based, they should be Classic-based.
But one thing I must compliment to the highest degree: the game is HORRIFYING. I am so tense the entire time, always waiting for those mortifying monstrous jumpscares. Bedroom is especially good with its sound design. Has to be commended for that.