Reviews from

in the past


taking money and traffic management out of the citybuilder reduces tedium and increases pleasure. this is a brilliant change. replacing it with conditional upgrades based on surrounding tiles is even better. keeping up motivation through a series of objectives to tick off also helps direct a traditionally directionless genre.
yes, the game lacks some polish. i would like some more overlays indicating existing building radiuses, for example. but the important information is clear enough, and mistakes are relatively easy to correct. this is an easy-going, chill, engaging game that instantly became one of my favorite entries in the genre.

This is really more of a puzzle game, and a really satisfying one at that. There is no hassle to manage plumbing, roads, money inflow. This is just a self expression puzzle title with a very, very pretty graphics. There are definitely problems with the UX and UI, effect radiuses, highlighting, building stats display. It doesn't bother as much as it would in a game with monetary system.