Reviews from

in the past


more tasks! missions! things to do! other than that it's literally perfect

It's cute but needs more long term goals. Plus as a neko atsume successor it doesn't have as many identifiable bnuuy characters. I'll always remember tubbs.

i've been playing for about a week and haven't maxed everything out yet, but man collecting bunnies is so soothing. the gorgeous art mixed with the ability to customize a huge area means you basically can't make an ugly island.

it's a relaxing, chill game that is also very friendly to f2p players and its currency exchanges. the option to skip building wait times or double rewards by watching an is probably the most generous app exchange i've seen. although note i'm coming from a world of "pay us $20 to remove all annoyances" app games and i'm happy to support a one-person dev by watching a 1-minute ad so i can fool around with my island layout.

El juego en si no es pa tanto pero soy incapaz de darle una nota objetiva, tiene conejos y es comfy, eso es lo que necesitas saber.


as of the time i'd written this review i hadn't befriended all the bunnies yet, but my thoughts are still the same.

for the longest time i've been wanting a mobile collecting game that scratches a similar itch which neko atsume did, and i went through quite a few games hoping to satiate that itch (funghi gardening kit, cats are cute, cat game, etc.). unfortunately i couldn't really find a game that clicked with me, and so i gave up on searching for a long while.

on september 3rd, i caught wind of a bunny collecting game that recently released for mobile and i was really endeared by how charming the bunnies looked and made a note to check it out, but never got to it until a few days later. fast forward to more than a week later and i'm still playing this game!

usagi shima (lit. rabbit island) is a casual bunny collecting game where you collect the bunnies by buying toys and buildings from the shop. like neko atsume, usagi shima has special bunnies that will require you to buy certain items to see them on the island. each bunny has a friendship meter that raises through playing very short minigames and they also have three favorite toys and/or buildings, so you'll have to spend lots of time with your bunnies to complete their profiles! when you reach max friendship with a bunny, you get a special item from them to put on your island as well as the option to invite them to permanently stay on your island. you can only invite three bunnies, but there isn't any drawback if you choose to reverse the invite. you also have the option to decorate your island as well as give your bunnies headwear! not all bunnies will like wearing things on their heads though.

so how do you buy things from the shop? by using two forms of currency: carrots and golden carrots. you’ll mainly receive regular carrots through playing minigames with the bunnies to raise their friendship. carrots will also grow in random places on the island (you can also tap on seashells to get carrots too) and some items from the shop will grow more carrots in the area the items are placed in. you can also receive carrots as tips when bunnies leave the island—a mechanic pulled directly from neko atsume. there's also a list of tasks that resets daily which allows you to get carrots, and once you complete all the tasks you can receive one or two golden carrots as a reward. there are quite a few ways to receive golden carrots: there are daily login stamps that you can get golden carrots from, and golden carrots can also grow on the island or be received as tips, but they are much much harder to come by (the more bunnies you have visiting your island, the more likely it is for one or a few of them to leave golden carrots as tips).

there is so much to like about this game! the overall atmosphere is extremely relaxing, probably even more so than neko atsume. the music actually changes based on four set times of day—sunrise, day, sunset, and night—and there’s even a day/night cycle in the game as well (a feature pulled directly from animal crossing, one of two stated inspirations for the game with the other obviously being neko atsume). some items will light up at night! some items even produce unique sounds if you zoom in on the bunny that’s using them! most importantly, the bunnies and all the other assets used in the game are drawn so charmingly, and the bunnies even have several animations based on the items they interact with!

as usagi shima has still only been released, there’s obviously some features that could be fleshed out further. when you have a lot of bunnies on your island, you will be asked to play minigames with them left and right. this is great for if you want to raise the friendship meter of several bunnies quickly, but when most of your bunnies are already at max friendship, it starts to feel really demanding and you’ll probably feel less inclined to play games with them and only want to play with the ones who aren’t at max friendship yet. and because there are only four minigames so far—petting the bunny, brushing them, feeding them, and playing hide and seek—this can start to get repetitive real quick once you get further into the game.

another aspect of the game that i feel needs to be addressed is the overaccumulation of carrots. after you get a lot of bunnies on the island, the amount of regular carrots you get starts to pile up quick. and because there’s not very many items in the shop that you can buy using regular carrots, those carrots just sit on the lower edge of your screen accumulating without any way to spend them. neko atsume did a great job of alleviating this issue by allowing you to exchange a certain amount of regular currency for golden currency, and i hope to see a similar feature implemented in the future! speaking of small amounts of things, i also hope to see more bunnies come to the game in future updates as well!

i should also mention that there are a lot of ads in the game. there's an option to double the amount of friendship and carrots you receive for a few minutes, and if you don't want to spend real money for it, you'll have to watch an ad. want to double the amount of carrots you get for a daily task? you'll have to watch an ad. want a building to be finished immediately? you'll have to watch an ad. i'm personally not too bugged by the prominence of ads in the game, but i know not all people can tolerate seeing so many ads in a single game. for what it's worth though, you can choose not to see the ads. you'll still be able to enjoy the game even if it means you'll get through it a bit slower.

usagi shima has a wonderful game so far, and i can't wait to see how it evolves in the future! it was created by a single person who has been working extremely hard to develop this game by herself! if you liked the game or are interested in playing it, please consider supporting her by donating to her kofi, as she stated that she got sick shortly after the launch from working on the game for 15 hours every single day. if you'd like to see more of the game, there's also an official subreddit where people post their progress on the game.

Cute little time waster while I’m at work, I love rabbits :)

7/10

I'm obsessed with these adorable buns.

The cutest artstyle ever, but it kept on asking me with an annoying fullscreen notification if I wanted to log with my Google account. No, I don't, stop asking me.

The better Neko Atsume.
Cute artstyle, music and sound effects plus the bunnies interact a lot more with the toys you leave for them and you can play with them each time they visit too.
You can make progress relatively fast but it feels earned and kind of fun.
It's a more relaxing experience with more focus on decorating and vibing for a bit in the space you created with the bunnies in mind, it actualy soothes me.
It's a bit smaller compared to other games of this kind but apparently this was just a work of love made by a single person and with that in mind this is pretty impressive.

A delightfully cute little game with many cute little bunnies to pet. It’s beautifully illustrated and has that wonderful Neko Atsume vibe. The inspiration is pretty clear, though the differences are also clear! There’s a little more interactivity with the bunnies in the form of brushing, petting, and playing hide and seek, with the latter getting considerably more difficult the more you decorate your island.

Decorating is the second big divergence, as there’s a bigger emphasis on decorating your island with both items the bunnies can interact with and things that exist purely as decorations. You could say that decorating is the true endgame, as it’s honestly a lot easier to meet and befriend all the bunnies than with Neko Atsume and your reward for fully befriending a bunny is, with one exception, a decoration that suits their personality somehow. You can also put hats on the bunnies that don’t already have headgear of some sort!

As a free mobile game there are ads and micro transactions, which I find exceptionally forgivable in this instance because it’s effectively a labor of love by a single dev. I would say that if you do watch the ads to get extra currency rewards you run the risk of perhaps getting everything you want way too quickly. I don’t find decorating for its own sake to be that rewarding so I’m probably effectively done for now, but it made me happy while it went so eh.

It’s very definitely worth playing if you want a silly idle thing, and I would love to come back if it ends up updated with more decorations and bunnies, but given the whole single dev thing that will probably take a while if it ever happens.

+ Art
+ Sound / Music
+ Decorations

- Forced waiting
- Repetitive

So far I've really been enjoying this! For a mobile game, it has to be one of the prettiest and coziest I've seen in some time. I've been playing it since release and my little town is very cute!

+ Positives

The art is stunning. So cozy, pastel, soft, and magical. The buns are the cutest and the variations are so lovely. Their names and everything about them make the game so much more loveable. The textures and soft tones are just stunning.

The sounds, vibrations, and music that come along with the visuals are also such a treat! Overall creates such a lovely vibe and a happy game to come back to. The decorations are well done, and I enjoy going to the shop every day to see what they have. Looking forward to more variation!

I love the daily chart of things to do, as well as the rewards that come with those as well. As much as the chores can feel repetitive, it's a nice incentive to keep playing.

- Negatives

The forced waiting!! I know it's a mobile game, and for a free game there needs to be incentives to watch ads, but 8 hours for one of the first buildings you put down is absurd. Normally for these kinds of games, construction starts at 20 minutes and works its way up to bigger or more prominent buildings. It just adds to the waiting aspect that takes up a lot of the negative aspects of playing these types of free mobile games. It makes it difficult to get into when you're already waiting an entire work-days worth of time for your first construction.

I would love to see some mini-games in the future! I find the hide-and-seek to be frustrating, and the other tasks can be repetitive. You need to do a lot of waiting in order to get carrots for buildings and can only build one at a time. It makes it so that you can't play it for more than 5 minutes at a time. I think I prefer paid cozy games on desktop/console over free on mobile as the formula is so obvious and turns the content into a predictable waiting game.

Overall, it's an incredibly impressive and stunning game that was created by one person. This is beautiful and I hope that they add more when they can! I'd love to keep playing it but I'm already feeling like it's boring and repetitive. I'm looking forward to future updates!