There aren't many things that can compare to what this was.
Rather than the game, the modding scene. An entire genre of videogames that topped the charts for almost a decade was created here. I have yet to see tower defenses half as cool as the ones people made here.
Every now and then I see someone releasing a game and I just go "Oh yeah that was a mod in warcraft III!". This was the precursor of so many things it's insane.
Rather than the game, the modding scene. An entire genre of videogames that topped the charts for almost a decade was created here. I have yet to see tower defenses half as cool as the ones people made here.
Every now and then I see someone releasing a game and I just go "Oh yeah that was a mod in warcraft III!". This was the precursor of so many things it's insane.
Après avoir poncé en long, en large et en travers Reign of Chaos, il fallait bien trouver une nouvelle grosse friandise à se mettre sous la dent, avec l'extension de Warcraft III.
Si le RTS ne révolutionne pas ses mécaniques, l'histoire elle prend la suite et introduit un peu plus le monde du futur MMO de la série. Et toute la partie scénario nous emmène dans des peuples qui se cherchent un nouveau , des meneurs à la recherche de nouveaux pouvoirs, et de trouver sa place dans ce nouveau monde.
Et le tout est vraiment excellent... Même si une vraie campagne pour les Orcs aurait été sympa, mais le mode Action RPG proposé pour raconter en 5 mini épisodes l'arc des Peaux Vertes est quand même bien réussi.
Une extension d'un des grands RTS, dans la continuité. Et du coup juste excellent.
Si le RTS ne révolutionne pas ses mécaniques, l'histoire elle prend la suite et introduit un peu plus le monde du futur MMO de la série. Et toute la partie scénario nous emmène dans des peuples qui se cherchent un nouveau , des meneurs à la recherche de nouveaux pouvoirs, et de trouver sa place dans ce nouveau monde.
Et le tout est vraiment excellent... Même si une vraie campagne pour les Orcs aurait été sympa, mais le mode Action RPG proposé pour raconter en 5 mini épisodes l'arc des Peaux Vertes est quand même bien réussi.
Une extension d'un des grands RTS, dans la continuité. Et du coup juste excellent.
Much like my review for StarCraft, I'm lumping together the full WarCraft III experience here. I was a little reticent about the game when I saw the change in art style, and it's the one major criticism I have. After WarCraft II and StarCraft, I do not like the looser, cartoonier look of the game. The animations are all just a little too silly for me. But, that being said, I like a lot about what the game does. Adding a fourth race to the formula made for some new strategic considerations, and the new hero units provided interesting opportunities in both the single player and online settings. This is, of course, where Defense of the Ancients began, and that codified an entirely new genre of games. Overall, I'd call this a positive step for Blizzard, but I think they already had their best behind them at this point. It's too bad the more recent remastered version did so poorly!
It's my contender for the best game ever made, only if RoC's campaign counts as part of it. RoC has the better campaign but everything else is outdone by TFT.
Why might this be the best game ever made? It's a complete RTS experience, with an overaching plot, iconic game design that MASSIVELY SHIFTED AND CRAFTED THE PC GAMING SPACE TO THIS DAY, creative campaign missions and worldbuilding applied to units and buildings, together with iconic characters and places. Consistent and engaging competitive experience and infinite replayability with competitive matches, custom maps and custom campaigns, this game is still played competitively at its highest level known and it never fails to bring new things to the table. The world editor adds so much to this game and the whole worldbuilding, universe and colorful visual design dares you to make your own maps. Its soundtrack and sound design make for an iconic and unforgettable experience that blends in amazingly with the whole fantasy of the world of Warcraft. It's a complete game, it doesn't need anything else to be it, but reforged could've been so much more for a 20+ year old game. It's what every RTS dreams to be and accomplish.
Why might this be the best game ever made? It's a complete RTS experience, with an overaching plot, iconic game design that MASSIVELY SHIFTED AND CRAFTED THE PC GAMING SPACE TO THIS DAY, creative campaign missions and worldbuilding applied to units and buildings, together with iconic characters and places. Consistent and engaging competitive experience and infinite replayability with competitive matches, custom maps and custom campaigns, this game is still played competitively at its highest level known and it never fails to bring new things to the table. The world editor adds so much to this game and the whole worldbuilding, universe and colorful visual design dares you to make your own maps. Its soundtrack and sound design make for an iconic and unforgettable experience that blends in amazingly with the whole fantasy of the world of Warcraft. It's a complete game, it doesn't need anything else to be it, but reforged could've been so much more for a 20+ year old game. It's what every RTS dreams to be and accomplish.